2,815 Commits over 2,011 Days - 0.06cph!
Fix label disappearing from item info panels at some window sizes
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Fix protobuf codegen for doubles
Attaching PlayerState to the BasePlayer
Add PlayerState persistence table
Show a more helpful message when trying to build in a prevent building volume (including monuments)
Show a message when building too close to another building
Show a message when trying to build in an area where you do not have building privileges
Show some helpful messages when a notification fails to send
Send map image background color with the map image
Fix motd showing when you kill a sleeper
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Send player markers in MapMarkers
Always save config when exiting the game
Optimized closing the game
Fix sending incorrect player positions when a player is parented to something
Fix map coordinates missing a letter on the right side (for big maps)
Add spawnat to spawn with world position and angles (instead of a direction vector)
Command to get map markers
Update protobuf generate batch script to stay open if there was an error
Add spawnhere command to spawn entities at the player's position and rotation (or a given world rotation)
Maintain a list of all MapMarkers on the server
Fix some server/client compile errors
Chinese lantern emission fix
Add map notes to team info
Fix autoturrets retaliating against SAM sites when they accidentally get hit
Add the saved flag to the motd convar
Preserve the protobuf field order
Commands to manage notification subscriptions on entities
Default notifications to enabled
Automatically subscribe to entities
Bit of refactoring and fixing things that got lost in the merge
Subtract seismic detector
Allow typing when the console autocomplete is active (instead of needing to push tab)
Fix an item being lost when a corpse with full inventory despawns (into a backpack), the item that can't fit into the backpack will get thrown onto the floor now
WIP server message of the day
Add support for temporarily banning players
There's a new, optional parameter at the end of ban/banid that controls the expiry date
It can be something like (one of these) 5m, 2w, 3d for relative time, or a unix timestamp, which is what's saved to bans.cfg
Revert ProjectSettings change that snuck in
Fix crash when loading server information sometimes (updated FP.Steamworks)
Fix bootstrap NRE when running custom builds
Remove ScmInfo.Items field