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2,815 Commits over 2,011 Days - 0.06cph!

5 Years Ago
Add a dirty flag so player state doesn't always need to save for each player
5 Years Ago
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5 Years Ago
Fix a few issues with PlayerState and MruDictionary
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
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5 Years Ago
Cache MainCamera.mainCamera.transform (mostly cleanup, but tiny optimization too)
5 Years Ago
Fix downloading models from the item editor when there's multiple models
5 Years Ago
Don't save replicated convars on the client Fix toggle buttons always showing "OFF" even when they're on Phrases
5 Years Ago
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5 Years Ago
Don't allow manually setting replicated convars clientside (prefix it with sv so you can't desync yourself)
5 Years Ago
Fix the igniter not igniting candles
5 Years Ago
Add composite keybinds so you can do stuff like: bind [leftcontrol+x] kill
5 Years Ago
Don't allow negative oceanlevel because too many things would break from it Fix buoyancy component ignoring oceanlevel changes
5 Years Ago
▄▇▌█▉ ▋▌▌▉▌▋▌▉▌▋ ▇▋▆▌▌▅ ▆▅ █ █▉▆▊ ▊▅▊▆▉▆▅ ▅ ▇▆▄▄▉▆ (██ ▍▅█▍ ▄ ▅▊█▉▄▍ ▌▆▇▄▍'█ ▅▆▇▅ █▆▆ ▋▊▄█▆▌▆▌▋▊ ▉▆▅▇▊█ █▅▋▉▇) ▆▍▍▆ ▅▉▇ ▄▅▇▉▌▅ ▆▇▅▆▆ ▊▋ ▄▄▉▌▌▌ ▅▉▌▌ ▍▋▋▍█▊▄▆ ▅▇▍ ▌▊▇▍▇▍▅▆ ▆▆▍▄▋▆▅ █▄▇▆▇▌▆ ▆█ ▌▅▅▋▋ ▄▄▅▇▌▆▇ (▆▍ █▍▄▆▉ ▉▄▊▍▋▆▆ ▄▌▌▍▄▉ █▌▅▆▋▇▉▆▆▋ ▊▍▄▌▅▅▍ ▇▇▊ ▋▊█▅▅█)
5 Years Ago
Merge from oceanlevel
5 Years Ago
Add meta.add console command to add a value to a convar (useful in binds)
5 Years Ago
Fix MarkHostileFor stomping the client's hostile duration timer with shorter values
5 Years Ago
Fix rivers being offset above the ocean instead of staying under
5 Years Ago
Merge from main
5 Years Ago
Change LifeStoryStart assertion into a Debug.LogError so it doesn't prevent respawning
5 Years Ago
Cherry pick 47385 (SoundManager fix)
5 Years Ago
Some AI tweaks to make scientists avoid running around underwater
5 Years Ago
Fix SoundManager lag spiral of death that brings the editor down to 0.1 FPS
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Merge from playerstate (few fixes from review)
5 Years Ago
Merge from main
5 Years Ago
Clamp the un-hostile timestamp so it can never be for too long of a time (if the server's time changes) Add player.resetstate to reset a player's PlayerState to default values
5 Years Ago
Merge from main
5 Years Ago
Fix pooling error
5 Years Ago
Fix aim jumping when stopping shooting when mounted on something (Mostly?)
5 Years Ago
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5 Years Ago
Change TOD_Time to use Update instead of FixedUpdate so it runs even when timescale is 0, and it uses its own fixed step loop inside to maintain behaviour
5 Years Ago
Add env.oceanlevel replicated convar that lets server admins change the water height
5 Years Ago
Fix demos failing to load after disconnecting from a server because World.Transfer was enabled
5 Years Ago
Fix missing speed parameter on windmill animation controller
5 Years Ago
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5 Years Ago
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5 Years Ago
Add env.cloudrotation convar
5 Years Ago
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5 Years Ago
Unity intentionally updating a bunch of metas again to bug me (bunch of different icons)
5 Years Ago
Make craggy day again
5 Years Ago
Close the report dialog when escape is pressed
5 Years Ago
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5 Years Ago
Fix missing dispose of the player state database
5 Years Ago
Save map markers in PlayerState so they don't get erased when you get killed (while offline)
5 Years Ago
Commit manifest and a bunch of other changes that generating the manifest results in (mostly just some fx prefab reserialization)
5 Years Ago
Commit generated LootSpawn junk so we don't have clutter in our Plastic added items list
5 Years Ago
Missing proto file