userlamalovecancel

6,655 Commits over 2,557 Days - 0.11cph!

3 Years Ago
Mostly working map markers for delivery drones
3 Years Ago
Force all static vending machines to be eligible Delivery drone will now attempt to go as close as possible when blocked on the final descent
3 Years Ago
Fix SellOrderEntry not allowing higher transaction counts when items are sold in stacks Mark drone item as not craftable and hidden
3 Years Ago
Actual fix for NRE in Client_OpenMarket
3 Years Ago
Merge from main
3 Years Ago
Fix state transition when vending machine is destroyed so it will return to the marketplace immediately Improved error logging for when orders time out Tentative fix for Client_OpenMarket NRE?
3 Years Ago
Fix server compile
3 Years Ago
Set new materials (I had to set it to the right textures though?)
3 Years Ago
Basic in-flight collision avoidance
3 Years Ago
Some refactoring to keep shared config in one place Tolerate slight overhangs
3 Years Ago
Add more error checking to the terminal in case its parent isn't valid Fix delivery timing out instantly after a few min of uptime Fix kinematic warning on client Remove some debug logs
3 Years Ago
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3 Years Ago
Don't allow ordering if vending machines are blocked off
3 Years Ago
Speed up ticks
3 Years Ago
Order expiry will now update state after the expiry time
3 Years Ago
Basic delivery complete
3 Years Ago
WIP item delivery
3 Years Ago
Add an indicator that there are pending orders
3 Years Ago
Take a fee per machine ordered from Add UI indicators for the fee status (unpaid, paid, can't afford) Update the UI if sell orders change
3 Years Ago
Fix some odd device tab crash?
3 Years Ago
Show notices on the UI when items are added/removed
3 Years Ago
Purchasing implementation
3 Years Ago
Version bump
3 Years Ago
Version bump
3 Years Ago
Add ConnectionManager.Broadcast for sending the same message to multiple clients Pass results back, optionally Make SendMessage call SendMessages instead of SendMessageToConnection Steamworks SDK 1.51 Rename
3 Years Ago
Add main entity to spawn different terminals
3 Years Ago
No Servers Available dialog ! Enable Firebase Analytics for iOS Fix automatic update checker Filter out some more transient errors so they don't go to Sentry Version bump Update translations
3 Years Ago
Update translations
3 Years Ago
Version bump
3 Years Ago
Filter out some more transient errors so they don't go to Sentry
3 Years Ago
Fix automatic update checker
3 Years Ago
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3 Years Ago
Progress on UI
3 Years Ago
Hide Pee Pee 9000 on the map
3 Years Ago
Add click events with handler
3 Years Ago
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3 Years Ago
Use EscapeRichText for player names (not related to this branch)
3 Years Ago
Update protobuf code generator to support copying repeated fields
3 Years Ago
Implement CopyTo for repeated fields (except bytes)
3 Years Ago
Plumbing shop data through
3 Years Ago
Prefab setup
3 Years Ago
Actually revert react-native-draggable-flatlist, not sure why it went back up to the bad version Fix server switcher showing a red tint on icons when tapping on them Fix chat crash when there are messages from a player no longer in the team Add in a notification menu message and translations Update the news item on Hub to match News Force conditional elements to evaluate to a boolean (crash fix for scenarios where something is blank etc) Merge branch 'master' of rust_companion_react update icon on no devices Add missing stuff to unknown server modal ServerIcon component Unknown Server style fixing Outdated version check fix
3 Years Ago
Outdated version check fix
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Add missing stuff to unknown server modal