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137,991 Commits over 4,505 Days - 1.28cph!

12 Years Ago
Added terrain texture Bake replace request dialog
12 Years Ago
Removed editor checksum debug log
12 Years Ago
Scene2Prefab - optionally don't update unchanged scenes
12 Years Ago
Added TextureUtil class along with TextureUtil.ReadCompressedPixels from Texture2D
12 Years Ago
Belt bar selection highlight
12 Years Ago
Removed ConsoleSystem.ConvarChanged Updated ConvarWater to use new convar callback
12 Years Ago
Strip server-only components on client build
12 Years Ago
Missing file
zon
12 Years Ago
Started to unify flee and retreat.
12 Years Ago
merge from main
12 Years Ago
Bunch of terrain texture V2 renames.
12 Years Ago
Fixed two script class name fuckups
12 Years Ago
Tweaks menu - sound + input options, fps graph Fixed String.ToInt not working as designed Fixed graphics.quality not changing all quality settings Updated phrases
12 Years Ago
Fixed ItemIcon shader being grayscale on OS X
12 Years Ago
Fixed pointless allocations in AISense Changed AIObstacleRedirect to AISenseRedirect
12 Years Ago
Added randomized mushrooms to more trees
12 Years Ago
Added some randomization to rad towns 2 and 3
12 Years Ago
Added skinned male variant head with LODS
zon
12 Years Ago
NPC no longer jump far ahead after being updated slowly.
12 Years Ago
Added blend masking toggle to TerrainPaint, for debugging purposes Fixed TerrainPaint mismatched splat channel ordering in play mode
12 Years Ago
Fixed being able to drag empty icons Added Pickup notifications
12 Years Ago
Terrain atlas generator now throwing error on invalid splat texture size
12 Years Ago
Attempt at fixing TerrainPaint splats going retard sometimes
12 Years Ago
Added experimental tiling per splat; only on legacy shader atm Unbroke blend mask toggle
12 Years Ago
Fixed not being able to drag from belt bar or some of loot bar Put corpse inventory container first (temp hack, so can loot corpse body)
12 Years Ago
Fixed some player chat messages just printing "SERVER" Fixed white line on Steam avatars
12 Years Ago
Fixed NRE in RandomDynamicPrefab.EnterView If network exception disconnection, tell server what the exception was Handle main menu news not loading properly Fixed blurry menu texture Fixed UI scaling wrong on 4:3
12 Years Ago
Forgot this file
12 Years Ago
Fixed EAC banned users sometimes not getting kicked properly
12 Years Ago
Catch & report RPC exceptions nicer
12 Years Ago
Changed legacyterrrain splat control textures from rgba1+rgba2 to rgb0+rgb1+rgb2 Fixed control map being tiled in shader when in edit-mode
12 Years Ago
Terrain files.
12 Years Ago
Splats and stuff.
12 Years Ago
Making plastic behave.
12 Years Ago
Brute force merge without any lube.
12 Years Ago
Fixed stack splitting dupe bug
12 Years Ago
Stacking fixes
12 Years Ago
Debugging not being able to wake up
12 Years Ago
some 3rd person animations for the pump shotgun
12 Years Ago
Fix rock sounds not playing
12 Years Ago
Removed NPCSurvey from SpawnHandler tick (causing slow / crashing resource respawn?)
12 Years Ago
Fixed PrefabPreProcess calling Awake / OnEnable on preprocessed prefabs if inside the editor Added debug logs to RandomDynamicPrefab
12 Years Ago
Added debug logs to CullCell
12 Years Ago
Fixed PrefabPreProcess setting inactive prefabs to active after processing if in the editor
12 Years Ago
Splats and stuff.
12 Years Ago
wip
12 Years Ago
Fresh new error for Diogo.
12 Years Ago
File delete.
12 Years Ago
File replace.
12 Years Ago
Backup