2,275 Commits over 3,834 Days - 0.02cph!
added greybox building components
tweaks to ocean.mat colours
added some ladders, climbable areas
added stairs_exterior_01 and working on test building
setting up prefabs, collision, added stairs_interior_01, fixed rotation on prefabs, starting to put together scene
added modularbuildingsystem with first pass on prefabs. clipping needs tidying up, need to add stairs and collision.
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changed 5 custom platforms from pricing tier 1 to pricing tier 0 and rebuilt custom DB
tiled platform textures set to aniso level 2
fixed collision on platforms. fixed clipping emissive on reindeer antlers. fixed clipping on woolly scarf. added new tier 0 and tier 1 platforms
removed explosion debris from main clatter scene. changed reindeer_nose accessory material names from 2d's to d and e
added box collision to arena_platforms so projectiles can bounce off them, tweaked sports ball launcher trophies so the balls have decent velocity etc, added christmas tree trophy, rebuilt custom db
tweaked woolly scarf mask and woolly hat materials to not be as "festive", added reindeer nose, reindeer antlers, super festive reindeer antlers and santa hat christmas cosmetic items, rebuilt custom db
tweaked metallness on thick rimmed glasses. Added plaster a and b accessories, added (disabled) woolly scarf accessory, rebuilt custom db
created floor collision helper on sports platforms so they dont trigger a goal
added box collision to arena platforms and tweaked sports ball launcher values so the balls can score a goal
animation and material tweaks
uv, material and animation changes
added Trophy_Christmas_Tree with prefabs, resource file and animations. Built Custom DB. Left as "available" to test
made confetti_diffuse decal more cutout, less transparent and darker, less saturated albedo
toned down confetti decal and filled in the middle
Added Arena_Platform_Snow and rebuilt custom DB
fixed missing texture in item_trail.mat , disabled custom item view interaction on trophy_ball launchers so they dont play upon selection
added some more response options for magic 8 ball to 8
removed hidden ball launcher trophy from main scene
set basketball, hockey and soccer trophy balls to use correct physics material (balllauncher_ball)
added woolly hat and rebuilt custom DB
added delayed destroy to ball launcher fx 2 and 3 prefabs. Technically fixed a memory leak
hat frosting normal fixes
tweaked arena platform hockey ice material and created better normal and mask textures for it
tweaked gloss on ice platform material
tweaked effect on hockey platform, updated descriptions for sports platforms and trophies
reworked sports platforms to have better ground materials, re-rendered icons, tweaked sports trophies so that their collision is appropriate and the balls have the correct amount of force and momentum, re-rendered icons. merged with main
changed hockey puck inner mask to a different channel
set golden unit trophy clicked interactions to celebration animation. re-baked out sports trophies to allow for hockey stick and recreated clicked animations. linked up to ball_launcher scripts and set up prefabs.
tweaked sports arenas so line markings match up better with glow line. added effects and WIP collision mesh so they play an effect now when clicked (this will change to event trigger)
rebaked out ball launcher trophy to fix broken normals, rebuilt trigger anim as it had corrupted on export
now only 1 default arena platform. made dunce hat less offensive and re-rendered icon. rebuilt customisation DB
added PlayerHalo_B prefab and seets
created WIP PlayerLine_Halo_B prefab and assigned temporarily to Arena_Platform_B ("Slightly Better") in customisation
fixed fake nose mask clipping on edge of glasses, rebuilt confetti cannon prefab so the bone order (?) is correct again
fixed normals on fake nose and thick rimmed glasses, rebaked ice cream hat to bake topping directly on to icecream mesh, turned down ball launcher trophy ball glow, rebaked confetti cannon trophy normals