1,334 Commits over 3,044 Days - 0.02cph!
building planner view model, new world model, materials, using reskinned wallpaper viewmodel
added halloween wallpaper store icons and hooked up to wallpaper skin assets. We will need to fix in-game icons at another date
sequential commit on paintball_gun rename
added underscores to spaces in paintball_gun work files
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paintball_hopper uv tests
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added rpg7 as skinnable of rocket launcher, set up skin.asset file
merge from
134460 - removbed SRGB from halloween wallpaper AO and adjusted other halloween wallpaper textures to compensate
merge from halloween_25_update made halloween wallpapers limited time offer
set halloween wallpapers as limited time offer
enabled texture streaming (mips) on halloween wallpaper textures
moved rotation guides on wallpaper guides to the top so they're visible with new guide shader
split off axle on windmill
re-set garage door workshop max texture res to 2048 (up from 1024)
merge from hmlmg_improvements
resized hmlmg ao textures from 4k to 2k and 1k, changed skinnable asset so it allows 2k on main texture on workshop up from 1k
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added wallpaperbase.sav craggy file to make wallpapering easier
merge from steam_item_move
big cleanup of pack and and building skin steam items, moved them all to a master folder so they're easier to find and for store use #1
re-exported hmlmg from blender and split off ammo box
added unskinned windmill for test for ian