usermatt.icancel

1,559 Commits over 3,167 Days - 0.02cph!

Today
merge from artist_pack_dlc - added square images to steam item for pack
Today
resized artist pack images for steam and added to steam item
2 Days Ago
set paintable reactive target culling distance to 100 from 35
2 Days Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
2 Days Ago
correct artist pack icon
2 Days Ago
XL and XXL frames set to unlootable to stop photoframe ui element
2 Days Ago
tweaked names on some frames so they display correct size (large, extra extra large)
3 Days Ago
merge from main
5 Days Ago
updated skins list - silly horse mask was set to wrong steam id
5 Days Ago
merge from main
6 Days Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
6 Days Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
7 Days Ago
bbq workshop camera position
7 Days Ago
merge from LNY26
7 Days Ago
updated LNY26 sitem ids
7 Days Ago
merge from main
7 Days Ago
disabled "lockable" on frames
7 Days Ago
merge from main
7 Days Ago
lightbulb_emissive mat to opaque
8 Days Ago
set frame and canvas stacks to 5 to mirror picture frames
8 Days Ago
tweaked colours on paintball icon (i had saturated but its too much)
8 Days Ago
added updated paintball icon
8 Days Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
8 Days Ago
bbq workshop skinnable setup
8 Days Ago
bbq skinnable asset wip
8 Days Ago
merge from main
8 Days Ago
merge from artist_pack_dlc 141826
9 Days Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
12 Days Ago
merge from artist pack dlc
12 Days Ago
paintable window deploy guide mesh
12 Days Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper
12 Days Ago
artist pack description update
12 Days Ago
renamed scrap frames to shutter frames in name and description json
12 Days Ago
added material to baked paintball mesh and added to lodgroup
12 Days Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader
12 Days Ago
merge from main
13 Days Ago
merge from artist_pack_dlc
13 Days Ago
hooked up metalrough and ao to spinner wheel texture, tested with test workshop skin and spraycan
13 Days Ago
spinner_wheel standard material test - no painting
13 Days Ago
set paintable resolution on paintable window again
13 Days Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
13 Days Ago
removed medium frames from craftable and set to hidden
13 Days Ago
made medium frames hidden and uncraftable
13 Days Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
13 Days Ago
moved artist canvas folder to artist_dlc folder
13 Days Ago
artist canvas set up large vehicle on sockets and ground watch
13 Days Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
14 Days Ago
merge from hopper_shader_test
14 Days Ago
cherrypick from 141464
14 Days Ago
set deploy rotation on frames to 90