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1,674 Commits over 3,195 Days - 0.02cph!

1 Year Ago
fixed black line at top of hobobarrel icon
1 Year Ago
merge from 95921
1 Year Ago
merge from #95921 main
1 Year Ago
merge from branch
1 Year Ago
merge from main
1 Year Ago
fixed broken mannequin materials
1 Year Ago
plastic commit spam
1 Year Ago
merge from main
1 Year Ago
atlassed crate materials / models
1 Year Ago
tweaked albedo for better lod popping
1 Year Ago
updated collision to fit the model
1 Year Ago
removed erroneous screen mesh, set cctv desk to world layer
1 Year Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
1 Year Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
1 Year Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
1 Year Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
2 Years Ago
cctv desk basic prefab setup
2 Years Ago
updated 4k textures for cinematics
2 Years Ago
postit note
2 Years Ago
cinematic textures and materials
2 Years Ago
fixed gibs displaying correct materila, gib tweaks
2 Years Ago
icon, texture tweaks
2 Years Ago
gibs
2 Years Ago
retro tc lods, collision, updated textures
2 Years Ago
texture tweaks, combined mesh
2 Years Ago
missing textures
2 Years Ago
first pass on final textures, material setup
2 Years Ago
moved screen back more
2 Years Ago
screen placement position move
2 Years Ago
refraction material
2 Years Ago
fixed clipping issue
2 Years Ago
ao on tools
2 Years Ago
made black screenbacks all flat geo
2 Years Ago
set metalness value on spraypaintcan.mat to 1 (it was set to 0)
2 Years Ago
codelock placement
2 Years Ago
tweaks to screw placement on texture group 03
2 Years Ago
screen material
2 Years Ago
extra material screen and uploaded crate models
2 Years Ago
lots of tool size and position tweaks, new crates, removed wood supports, rebaked maps
2 Years Ago
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2 Years Ago
positioning tweaks
2 Years Ago
very first pass getting model in game
2 Years Ago
fixed shovel world model not having lodgroup properly set up
2 Years Ago
moved Petur's lights over to fit new metal detector mesh viewmodel
2 Years Ago
removed erroneous chinese lantern emissive psd
2 Years Ago
cny_dragon launcher world model lods, prefab setup, icon
2 Years Ago
tweaked flag position
2 Years Ago
metal detector shovel and site marker models, set up prefabs, icons. Needs some polish
2 Years Ago
all ref models for twitch drops render scene