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1,707 Commits over 3,256 Days - 0.02cph!

1 Year Ago
fixed scale and rotation issues on smartswitch and electric heater. Reset deploy rotation on electric heater. Set smartswitch to meshlod and set up lod values
1 Year Ago
set correct texture scale in engine
1 Year Ago
reduced texture sizes
1 Year Ago
shadowed window mesh for interior of barred window, positioned turrets correctly
1 Year Ago
scaled turret to 0.9
1 Year Ago
split off indicator lights, set up emissive uv2, first pass on emissive textures for unique and transparent materials
1 Year Ago
wip textures
1 Year Ago
vendor truck wip model and basic materials
1 Year Ago
added missing skin models and cleaned up scene, sorted alphabetically
1 Year Ago
roadsign gloves
2 Years Ago
lr300 in hierarchy
2 Years Ago
added pickaxe to ref models and to scene
2 Years Ago
split up smg to material id parts
2 Years Ago
set up materials on junkernaught ar
2 Years Ago
holosight about 15% thicker and a bit more rounded
2 Years Ago
handcuffs wm vm and material
2 Years Ago
added toolgun to render scene
2 Years Ago
updated mask texture
2 Years Ago
split off higher res ammunition from media branch and added to individual ammunition folders
2 Years Ago
viewmodel thin attachment
2 Years Ago
all wooden posts in gibs
2 Years Ago
gibs model for wood barricade
2 Years Ago
added chippy box
2 Years Ago
scaled down heads a lot, started on some lighting presets
2 Years Ago
meta files
2 Years Ago
merge from main
2 Years Ago
double cover model and wip prefab
2 Years Ago
set up pants material and set hoodie textures to uncompressed
2 Years Ago
set up hoodie material with correct colors referencing the manifest
2 Years Ago
renamed weapons with multiple material id so part name corresponds with material
2 Years Ago
big scene cleanup, recentred, scaled and positioned every drop, added mannequins to all clothing items, added some new mannequins for under hoodie and armour
2 Years Ago
added candle and flame to jackolanterns, re-rendered carvable pumpkin icon as previous one clipped
2 Years Ago
added gibs for hunting trophy large, small and fishing
2 Years Ago
fixed black line at top of hobobarrel icon
2 Years Ago
merge from 95921
2 Years Ago
merge from #95921 main
2 Years Ago
merge from branch
2 Years Ago
merge from main
2 Years Ago
fixed broken mannequin materials
2 Years Ago
plastic commit spam
2 Years Ago
merge from main
2 Years Ago
atlassed crate materials / models
2 Years Ago
tweaked albedo for better lod popping
2 Years Ago
updated collision to fit the model
2 Years Ago
removed erroneous screen mesh, set cctv desk to world layer
2 Years Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
2 Years Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
2 Years Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
2 Years Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
2 Years Ago
cctv desk basic prefab setup