usermatt.icancel

1,578 Commits over 3,167 Days - 0.02cph!

1 Year Ago
renamed weapons with multiple material id so part name corresponds with material
1 Year Ago
big scene cleanup, recentred, scaled and positioned every drop, added mannequins to all clothing items, added some new mannequins for under hoodie and armour
1 Year Ago
added candle and flame to jackolanterns, re-rendered carvable pumpkin icon as previous one clipped
1 Year Ago
added gibs for hunting trophy large, small and fishing
1 Year Ago
fixed black line at top of hobobarrel icon
1 Year Ago
merge from 95921
1 Year Ago
merge from #95921 main
1 Year Ago
merge from branch
1 Year Ago
merge from main
1 Year Ago
fixed broken mannequin materials
1 Year Ago
plastic commit spam
1 Year Ago
merge from main
1 Year Ago
atlassed crate materials / models
1 Year Ago
tweaked albedo for better lod popping
1 Year Ago
updated collision to fit the model
1 Year Ago
removed erroneous screen mesh, set cctv desk to world layer
1 Year Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
1 Year Ago
updated digital phone, cctv controller and mic textures, moved mesh lod script to child in each prefab, updated cctv desk textures
1 Year Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
1 Year Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
1 Year Ago
cctv desk basic prefab setup
1 Year Ago
updated 4k textures for cinematics
1 Year Ago
postit note
1 Year Ago
cinematic textures and materials
1 Year Ago
fixed gibs displaying correct materila, gib tweaks
1 Year Ago
icon, texture tweaks
1 Year Ago
gibs
1 Year Ago
retro tc lods, collision, updated textures
1 Year Ago
texture tweaks, combined mesh
1 Year Ago
missing textures
1 Year Ago
first pass on final textures, material setup
1 Year Ago
moved screen back more
1 Year Ago
screen placement position move
1 Year Ago
refraction material
1 Year Ago
fixed clipping issue
1 Year Ago
ao on tools
1 Year Ago
made black screenbacks all flat geo
1 Year Ago
set metalness value on spraypaintcan.mat to 1 (it was set to 0)
1 Year Ago
codelock placement
1 Year Ago
tweaks to screw placement on texture group 03
1 Year Ago
screen material
1 Year Ago
extra material screen and uploaded crate models
1 Year Ago
lots of tool size and position tweaks, new crates, removed wood supports, rebaked maps
1 Year Ago
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1 Year Ago
positioning tweaks
1 Year Ago
very first pass getting model in game
2 Years Ago
fixed shovel world model not having lodgroup properly set up
2 Years Ago
moved Petur's lights over to fit new metal detector mesh viewmodel
2 Years Ago
removed erroneous chinese lantern emissive psd