1,415 Commits over 3,075 Days - 0.02cph!
fixed missing xmas_tree_rug material and textures
xmas_tree_pot_rug model and textures
fixed uvs on snow_pile_3x6, added snow_pile_9x9
staticprop tinsel endcaps and some different colour material variations
more sugar on gumdrops, tweaks to SSS
gumdrop_lights various colours, innitial prefab setup with test light
snow_pile_3x6 model and prefab
centred lights on light strips
committed to correct branch. Scaled up lights 40%, added varied colour version
Added building pieces with fixed pivot rotations. Added to new folders so they don't overwrite the existing ones.
tinsel strip, holly, light strip, sleigh bell, new material, first pass
tweaked colour values, wip
added 9th and 10th birthday balloon textures, updated material to show 9th birthday
changed from standard cloth to standard shader on lumberjack_hazmat_torso and _gloves to avoid shader level bug in viewmodel
9th birthday cake setup and icon
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fixed and rebaked out bad triangle in axe bottom, relodded
fixed missing cached texture
ported over material and skinning tweaks to correct branch
rebaked normal on backpack and re exported lods to correct some bad normals from thin triangles , also applied to world model
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Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
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toggled generate mipmaps on molotov icon
re-rendered molotov icon without flames
tweaked trophy nameplate texture again, rendered icon