1,460 Commits over 3,136 Days - 0.02cph!
more sugar on gumdrops, tweaks to SSS
gumdrop_lights various colours, innitial prefab setup with test light
snow_pile_3x6 model and prefab
centred lights on light strips
committed to correct branch. Scaled up lights 40%, added varied colour version
Added building pieces with fixed pivot rotations. Added to new folders so they don't overwrite the existing ones.
tinsel strip, holly, light strip, sleigh bell, new material, first pass
tweaked colour values, wip
added 9th and 10th birthday balloon textures, updated material to show 9th birthday
changed from standard cloth to standard shader on lumberjack_hazmat_torso and _gloves to avoid shader level bug in viewmodel
9th birthday cake setup and icon
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fixed and rebaked out bad triangle in axe bottom, relodded
fixed missing cached texture
ported over material and skinning tweaks to correct branch
rebaked normal on backpack and re exported lods to correct some bad normals from thin triangles , also applied to world model
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Fixed Coconut_underwear item description spelling mistake from "form" to "from", fixed Chocolate item description, icon, shortname from "chocholate" to "chocolate" 🐎
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toggled generate mipmaps on molotov icon
re-rendered molotov icon without flames
tweaked trophy nameplate texture again, rendered icon
trophy texture changes, added writing squiggles to nameplate
new trophy model and textures
tweaked liquid material values, removed old unused textures and materials, set up view and world model liquid values, removed vertex alpha flame on wrong bits of cloth
removed middle line dirt smear from molotov cocktail