usermatt.icancel

1,534 Commits over 3,287 Days - 0.02cph!

6 Years Ago
added sprinkler_off animation and tweaked sprinkler_on anim to bounce a bit less
6 Years Ago
simplified fluidswitch anims down to 2
6 Years Ago
rigged and animated fluid_switch
6 Years Ago
rigged and created idle on animation for sprinkler, updated prefab
6 Years Ago
added horse_dung model and materials
6 Years Ago
fluid_switch gibs
6 Years Ago
added fluid_switch
6 Years Ago
fluid_splitter material improvements
6 Years Ago
Added Fluid Splitter model and materials + gibs
6 Years Ago
Added sprinkler gibs model
6 Years Ago
Added sprinkler model and materials
6 Years Ago
Hose models and materials
7 Years Ago
fixed missing backface/holes on piano_lod0
7 Years Ago
added V and W tambourine models, set up prefabs and lods etc.
7 Years Ago
added flute and added to view and world model prefabs
7 Years Ago
added piano icon to piano prefab
7 Years Ago
created piano gibs and added to piano prefab
7 Years Ago
rotated piano 180 to fix mount and dismount positions
7 Years Ago
corrected mesh_replace on surgeon_outfit_split prefab
7 Years Ago
Fixed Surgeon Outfit displaying both male and female meshes at the same time
7 Years Ago
added skinned male_eyebrows_lod1
7 Years Ago
split eyebrow morphs and exported individually
7 Years Ago
Exported out hair morph targets to individual meshes
7 Years Ago
Added Tuba lods and materials
7 Years Ago
fixed missing backface/holes on piano_lod0
7 Years Ago
added V and W tambourine models, set up prefabs and lods etc.
7 Years Ago
added flute and added to view and world model prefabs
7 Years Ago
added piano icon to piano prefab
7 Years Ago
created piano gibs and added to piano prefab
7 Years Ago
rotated piano 180 to fix mount and dismount positions
7 Years Ago
Tweaked water system prefab variables for less intense shore wave steepness, more natural looking shore foam shapes, more foam at shore, less foam as it merges with ocean water, more variety in ocean water
7 Years Ago
tweakes to water_system values to avoid blotting shaped foam on shore waves
7 Years Ago
open and shore water wave tweaks, tweaks to foam visibility
7 Years Ago
ocean and shore wave tweaks
7 Years Ago
tweaks to open and shore water waves
7 Years Ago
tweaks to ocean.mat colours
7 Years Ago
water and foam tweaks
9 Years Ago
Overwrote baseball cap with player hair prefab and overwrote bandana and balaclava with player facial hair prefabs. Tested on craggy island map.
9 Years Ago
Added skinned body hair and committing male hairstyle 1, female hairstyle 1 and facial hair style 1 to hair branch.
9 Years Ago
added male_hairstyle_01 to prefabs on skinupdates branch
9 Years Ago
Added facial hair meshes and facial hair test, Added female hair textures and materials, Added pubic hair mesh, textures and materials (for imallpor), Added facial hair morph test - all to skinupdates branch.
9 Years Ago
Added and updated prefabs for hair style 1, style 2, female and male armpit and pubic hair, female and male eyebrows, facial hair style 1 with morph targets Added temp icons for prefabs Removed old and erroneous files
9 Years Ago
tweaked material values and colours on hair materials, wip female variant of hairstyle 1
9 Years Ago
added temp icons for female hair prefabs
9 Years Ago
tweaked material values and textures to look more realistic and natural in all lighting conditions. Tweaked alpha values to blend to skin better. Added female_hairstyle_01 lods
9 Years Ago
Created and added male hairstyle 02 to skinupdates2 branch
9 Years Ago
tweaked hair materials to not be as reliant on ssao
9 Years Ago
added AO vertex lighting to vertex alpha channel on male_hairstyle_02 LOD0
9 Years Ago
added radiosity bake to vertex colour channel on male_hairstyle_02
9 Years Ago
fixed up skinning on male_hairstyle_02 and baked out ao on all lods