130,911 Commits over 4,232 Days - 1.29cph!

10 Years Ago
instahit check improvements silencer lasts more than twice as long silencer reduces damage by 25% instead of 30%
10 Years Ago
Deleting the old player Animations folders/files
10 Years Ago
checking in the previous RustPlayerSkeleton.asset
10 Years Ago
instahit tweaks
10 Years Ago
changed the default Editor Inventory Loadout back to the previous one
10 Years Ago
silencer changes
10 Years Ago
merge from main
10 Years Ago
Sound & mix tweaks
10 Years Ago
Caught fish sounds (fish trap)
10 Years Ago
water purifier functionality
10 Years Ago
Physics sounds/effects WIP
10 Years Ago
bota bag and waterbucket cannot be filled until fully deployed final water purifier functionality
10 Years Ago
merge from main
10 Years Ago
merge into main
10 Years Ago
manifest, loot, phrases et al
10 Years Ago
fix for no water purifier guide water purifier only produces steam and bubbling sound when water is actually being processed
10 Years Ago
debugging
10 Years Ago
instahit fixes
9 Years Ago
Alternative solution to projectile instahit
9 Years Ago
Improvements for the alternative projectile instahit detection
9 Years Ago
Tweaked max entity velocity in instahit detection
9 Years Ago
Tweaked speed forgiveness in instahit detection
9 Years Ago
Instahit logs are yellow in console
9 Years Ago
Cleanup server side projectiles after their max lifetime was exceeded, not after 10 seconds
9 Years Ago
9 Years Ago
Tweaked distance padding in instahit detection
9 Years Ago
AntiHack projectile protection properties are now in convars
9 Years Ago
Halterneck and skirt
9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run
9 Years Ago
Cleanup
9 Years Ago
fixed wrong icon on halterneck
9 Years Ago
Wall frame fence layer fix
9 Years Ago
LodGroup
9 Years Ago
▌▄▉ ▍▍▆▉▉█▉
9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run, for real
9 Years Ago
Added skinned mesh collider
9 Years Ago
fixed water purifier effects always on fixed stringpool errors fixed already destroyed errors
9 Years Ago
adjusted purifier LODs
9 Years Ago
lowered max hydration storage on players
9 Years Ago
removed debug.log
9 Years Ago
Reverted 14657 (RUST-842)
9 Years Ago
Doors reset campfire decay
9 Years Ago
Fixed issue with graphics.revz not being set, causing rendering problems
9 Years Ago
Fixed missing decals Fixed revz darkening environment
9 Years Ago
Fixed billboards in d3d9 again (RUST-682)
9 Years Ago
Fixed black grass on legacyGL + lod<300, possibly others
9 Years Ago
Removed redundant multi_compile causing errors in some shaders
9 Years Ago
Moved reverse depth code to a separate component Fixed revz not working on player preview
9 Years Ago
Warning fix
9 Years Ago
Updated "Find Materials Using Shader" tool Switched all materials using "Legacy Shaders/Diffuse" to barebones rust/std (mostly third party, fixes revz for all)