branchrust_reboot/maincancel

33,572 Commits over 4,140 Days - 0.34cph!

1 Year Ago
merge from flyby
1 Year Ago
Fixed TimedExplosive throwing a server error if it's missing an explosion effect (occurred when a flare times out)
1 Year Ago
Merge from parachute (fixes, sam site targeting)
1 Year Ago
Increased texture resolution on the specular textures as well, from the original 32x32 to 1024x1024. There is detail in the alpha channel
1 Year Ago
Increased Patrol Helicopter texture resolution 16x from 512x512 to 2048x2048. Increased Patrol Heli rockets resolution a lesser amount, from 512 to 1024.
1 Year Ago
subtracking 86336 weapon_racks. Server error startup issues - IndexOutOfRangeException: Index was outside the bounds of the array.
1 Year Ago
▌▊▅▌█ ▋█▅▇▌▋▆ ▉▅▉▍▉-▉▇▊▇-█▊▇▇▍-▊▇▄ ▄▋█▊▊ ▍█▋ █▇▄▆█▋ ▉▌▌▌▌▍▄█ ▄▉▄▍ ▇▄▋▉▉ - ▅▅▅ ▇▅▆▉▌▅ ▅▆▄▅ ▇█▍ ▋▄██▅▋ ▇▍▉▋▍ ▉▊▉█▍▍▌ ▌▅▆█ █▊▆▍▋▌▋█. ▌▅▊ ▄ ▉▍▆▄██▋ ▅▋'█▇ ▄▆▊▋▇ ▅▇'▉▆ ▊▇▉▌▆▅ ▄▉▆ ▅▌▌▌▉▍ █▋▌▇██.
1 Year Ago
Merge from parachute
1 Year Ago
merge from weapon_racks
1 Year Ago
merge from weapon_racks
1 Year Ago
network++
1 Year Ago
merge from parachute
2 Years Ago
Merge ConvexDeployables -> Main
2 Years Ago
Merge from hab_lighting_fx. Hot Air balloon lighting and FX update.
2 Years Ago
Fixed RMB firing attack heli rockets when not in gunner view
2 Years Ago
Comment only
2 Years Ago
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2 Years Ago
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2 Years Ago
Reinstate my custom-shader-based fix for the attack heli gunner UI because some gun components clip through even at a minimum distance
2 Years Ago
Updated attack heli gunner UI to show both current rocket ammo before reload, and the total rocket ammo available
2 Years Ago
Don't show ammo value on the attack heli monitor UI preview, since it's not actually set
2 Years Ago
▊▍▉ ▍▌▆▉▋█ ▉▇▉▊█▋▌▅ █▄ ▄▆▄ ▄▊▇██▇ ▇▊▇▌ ▉▋▆▇▌ ▄▇▅▊█▌▅▉▋▆ (▆▄▅▆▉ ██▅▉▌▍▉). █▌▆▇▌ ▆▉▍▌▅█ ▍▅▅▍ █▌▆▍▅▊▆▆▆▆▇ ▋▇▅. ▊▋█▍█ ▌▆▇▄▄▌ ▄▋▇▄ ▉▅▅█▉▍▆▆▍ ▌▍▅ ▊▄▅██▅▌ ▆█▄▄▊ ▆▊▄▌▆▅▅▌ ▌▅▊▅▆▇ ▌▅▇█ █▅▉▋▊. ▇▍▉█▌ ▍▅▊▉▅█▅ ▍▌█ ▄▌▋▄▇▉▇▄▆ ▄▇▋▌ ▄▊▌▅▉ ▍ ▋▌▋▊▆ ▍▋▉▅▍▋▅ ▌▆▌█▊██. ▇▅▄▍▆▇▉ ▅▆ ▊▌▆ ▇▊▍▅▉ (▇▅ █▅▉▄ ▆▄█▍██▍▊▍?).
2 Years Ago
Merge from global_networked_bases
2 Years Ago
Fixed rocketsSinceReload compile issue
2 Years Ago
Merge Attack Helicopter -> Main
2 Years Ago
▅▇▉▋█▋▇▅▄▋ ▊▍▄▄▋▍▄ ▋▌█▉ ▉▌▊▅▋█▊ (█▍██▆▊▆ █▆▋)
2 Years Ago
Merge Cathode-Tweaks -> Main
2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
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2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
Merge from /main/water5-black-flicker-fix
2 Years Ago
Merge from /main/shader-fix-2 (6P lit particles, edit-mode lighting, smoke & censor fixes)
2 Years Ago
Fix missing code from previous commit
2 Years Ago
Another fix for the boat drift system
2 Years Ago
General improvement to boat drift-to-shore. Added InvokeRandomizedFixedTime
2 Years Ago
merge from weapon_racks
2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
Attackheli gunner camera clarity iteration.
2 Years Ago
Set Cathode effect downscale to 1, since Downscale off seems to use the default (4)
2 Years Ago
Merge cathode-tweaks -> main
2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
Merge from global_networked_bases -> main
2 Years Ago
Merge from global_networked_bases (this contains a Network++)
2 Years Ago
merge from weapon_racks
2 Years Ago
Added world edge push back support to the Summer DLC mountables
2 Years Ago
Merge Attack Helicopter -> Main
2 Years Ago
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2 Years Ago
Merge from weapon_racks
2 Years Ago
Merge from elevator_io_display_fix