33,909 Commits over 4,171 Days - 0.34cph!
Changed how building grades work, to make balancing less granual and allow for skipping grades
Phrases now look for translations in Scriptables
Fixed grade upgrade error
Migrate geiger sounds to sound system and reduce volume
Volume/mix adjustments for some impact sounds
Increase overall volume of in world sounds
Slight increase to max distance on default sound template
improve the bear animations (attacks / walks/ runs)
Fixed magazine loading null values
Log wood skin Improvements
Fixed biome map texture unpacking
Rebaked test level biome texture
Added colliders to bridges (oops)
net.log works
raknet: force split packet construction order
Can rotate hinged door
Fixed hinged door strength/cost/properties
Added reinforced door
Fixed a bunch of NREs + Warnings
Rebuilding warehouse with collisions
Fixed radpills not working
Fixed foundation.triangle.toptier being offset
AI attacks show directional damage
Added zoo area to developer playground map
Made save/world.checksum a warning, allows save loading
Fixed campfire slot count
Assigned proper physics material to trees
Fixed calculated climate temperature being 1/4 of the actual temperature
Added in-eye view mode
Admin F3 toggles first person, third person, in eye
Use in eye mode when sleeping instead of third person
Fixed airdrop gibs causing ridable rocket boxes
Changed admin "fast run" to admin "noclip"
Changed back to fullscreen window mode - exclusive mode is so 1998
Removed giant collider from warehouse
Added HorizontalAttribute to draw things in the inspector horizontally instead of vertically