reporust_rebootcancel

105,923 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Merge from terrain-improvements
9 Years Ago
Optimized SkinnedMeshCollider rebuilding
9 Years Ago
Ghetto fixed radtowns 2 and 4 being randomly scaled
9 Years Ago
Added LegacyLevel to build settings
9 Years Ago
Moved LegacyLevel to release folder
9 Years Ago
Various small fixes in the custom map Prefab cleanup
9 Years Ago
Merge fuckup
9 Years Ago
Merge from main
9 Years Ago
wip
9 Years Ago
Updated the digits on keypad Slimmed the stone skin walls and foundations
9 Years Ago
Loading music obeys music volume convar
9 Years Ago
wip
9 Years Ago
Editor loadout chooser persistance
9 Years Ago
signs no longer take bullet or explosive damage
9 Years Ago
some more work on keypad albedo
9 Years Ago
Bootstrap shader warmup
9 Years Ago
new keypad lock and textures / lods / mats
9 Years Ago
comments so I dont forget
9 Years Ago
This shouldn't exist
9 Years Ago
Added checksum calculation to custom maps Moved editor size and seed from game setup to terrain generator Disconnect on checksum mismatch
9 Years Ago
Added refresh to spawn handler context menu
9 Years Ago
Added parallax occlusion mapping to highest terrain quality mode
9 Years Ago
Render overlay alpha channel as white
9 Years Ago
wip
9 Years Ago
Switched biome paint preview to overlay
9 Years Ago
Masks and stuff.
9 Years Ago
Jumping/landing sounds
9 Years Ago
Reduced rocket aimcone (more accurate now)
9 Years Ago
wip
9 Years Ago
Spawn table wip
9 Years Ago
Fixed sign texture sometimes dissapearing
9 Years Ago
Added userinfo (like in source engine) god is now a clientside userinfo var Added userinfo skincol, skintex, skinmesh - for admins to change their skin (when making movies/screemshots etc)
9 Years Ago
Actually checking in the delete for that folder because I'm a dummy.
9 Years Ago
Fixed some burlap headwrap clipping issues. Updated a bunch of textures to use consistent (smaller!) sizes. Deleted an unnecessary folder.
9 Years Ago
wip
9 Years Ago
rigged up the beancan grenade view model created deploy / idle animations for the bencan view model
9 Years Ago
Dumb compile errors
9 Years Ago
Editor loadouts rust/wiki/Editor-Loadouts
9 Years Ago
Life info boilerplate
9 Years Ago
Fixed horse hair shader
9 Years Ago
AI Think bunching fixes
9 Years Ago
Created a bug for Andre.
9 Years Ago
bandages are once again a default blueprint WOW NICE rocketlauncher starts with 0 ammo
9 Years Ago
Perf stuff
9 Years Ago
AI profiling
9 Years Ago
added some new intermediary walk/run animations for the bear tweaked the playback speeds for the bear
9 Years Ago
Fixed NRE in triggerBase
9 Years Ago
Fixed NRE on server when reading client empty string
9 Years Ago
Scene cleanup. New foliage prefabs.
9 Years Ago
Tree LOD/texture sizes.