reporust_rebootcancel

105,918 Commits over 3,806 Days - 1.16cph!

9 Years Ago
Setting maxTextureSize
9 Years Ago
Mix tweaks
9 Years Ago
some footstep tweaks.
9 Years Ago
Adding a couple of files I missed in the last checkin.
9 Years Ago
Deleted some unnecessary folders and materials. Updated more clothing materials to standard metallic setup. Rearranged some folders for usability. Added prefabs for secondary urban pants (jeans) and beanie. Updated the second burlap headwrap prefab to have correct settings.
9 Years Ago
Make hard footsteps sound less stompy
9 Years Ago
backup
9 Years Ago
some tweaks to the footstep impact fx. adjusted the player animation playback speeds so the player doesnt footslide as much when he starts sidestepping
9 Years Ago
Switched various clothing materials to the standard metallic setup for better compatibility
9 Years Ago
ProjectVersion.txt
9 Years Ago
updated to 5.0.1p2
9 Years Ago
fixed a bug with the player creating a shit ton of footsteps when he slows down and turns in place.
9 Years Ago
backup
9 Years Ago
added some new intermediary walk/run animations for the stag and horse tweaked the playback speeds for the stag and horse
9 Years Ago
started AssetGallery scene
9 Years Ago
Added decor quality slider
9 Years Ago
Proper fix for parallax offsetting and more robust inversion attenuation
9 Years Ago
Enabled trees in LegacyLevel
9 Years Ago
Added terrain painting overlay to terrain and terrain blend shaders
9 Years Ago
Missing files
9 Years Ago
WIP
9 Years Ago
Adding burlap headwrap 2 models, textures, etc.
9 Years Ago
More texture size limits
9 Years Ago
More texture size limits Runtime texture names
9 Years Ago
Silly me, doing it all complicated
9 Years Ago
Ignore spawn handler position
9 Years Ago
Backup before I ruin the grass.
9 Years Ago
Increased health of sheet metal slightly increased cost of sheet metal
9 Years Ago
Reenable the sound player on the torch attack effect again
9 Years Ago
Removing sound object recycling (we will do better than this)
9 Years Ago
Removed the need for WorldSetup
9 Years Ago
Fixed NREs in water on server
9 Years Ago
Special gift for Andre
9 Years Ago
Trying an alternative height map encoding
9 Years Ago
More texture sizes
9 Years Ago
Less aggressive parallax inversion attenuation; scaled down parallax a bit as well (needs POM approx) Removed ProfileProceduralMap; added ProfileProceduralTerrain
9 Years Ago
Potential SoundManager NRE fix
9 Years Ago
added some new intermediary walk/run animations for the Wolf (to minimize the amount of foot sliding). tweaked the playback speeds for the wolf
9 Years Ago
added some new intermediary walk/run animations for the boar (to minimize the amount of foot sliding). tweaked the playback speeds for the boar.
9 Years Ago
Texture sizes
9 Years Ago
Additional error logging in SoundManager
9 Years Ago
Texture size tweaks
9 Years Ago
MixerSnapshotManager NRE fixes. Remove old snapshot manager that was still attached to camera in menubackground scene
9 Years Ago
ignore.conf
9 Years Ago
Tweak rendering distances
9 Years Ago
Merge from custom-map-backend
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Pre-merge
9 Years Ago
Baked / painted all required CraggyIsland info, is now a fully working custom map