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115,462 Commits over 3,959 Days - 1.22cph!

11 Years Ago
fixed rock holdtype stand / attack anims
11 Years Ago
Disabled auto material import for some meshes
11 Years Ago
11 Years Ago
11 Years Ago
Fixed invisible shrub prefab.
11 Years Ago
Fixed wall prefab corner models
11 Years Ago
Server fixes
11 Years Ago
world models should use r_prop bone by default conditional models skin system (wip)
11 Years Ago
Temporarily added TestLevelTrees
11 Years Ago
Mismatched green on leaves125.
11 Years Ago
Organizing minor secondary trees
11 Years Ago
Removing derivative maps
11 Years Ago
updated anim controller for torch. Now contains lit idle / attack / hit triggers
11 Years Ago
new exported anims for the torch
11 Years Ago
Fixid some missing materials on snow rocks, removed height blending from the shader as the normal map is doing most of the work now.
11 Years Ago
Fixed rcon console variables not working
11 Years Ago
Merge from terrgen Protocol++
11 Years Ago
Fixed missing material references on almost all snow rocks (careful with material meta files)
11 Years Ago
Updated spawn handler prefab
11 Years Ago
Added min/max values to all filter types, added temperature filter
11 Years Ago
Save userlist properly Print to server console when an owner/moderator joins
11 Years Ago
Merge from main
11 Years Ago
Fixed compile errors
11 Years Ago
Fixed user/ban list not loading on dedicated server
11 Years Ago
Missing files.
11 Years Ago
Started work on some minor secondary trees for various forest types.
11 Years Ago
Cleaning some clutter.
11 Years Ago
Fixed billboard fading on 6-4.
11 Years Ago
Fixed some colliders and a floating tree.
11 Years Ago
Tree combo test that I'm leaving inside TestLevel.
11 Years Ago
Improved the inconsistent light-bleed between billboards and meshes on forest 7's.
11 Years Ago
finished all the crouch/walk/run animations for the player holding rifle
11 Years Ago
Fixed server compile error (please review)
11 Years Ago
Fixed issue with rock shader causing black flickers on the screen. Improved blending for overlay layer on the rock shader. Moved rocks mats into subfolders.
11 Years Ago
Fixed material of scaled rocks forgetting its texture references
11 Years Ago
Added server administration boilerplate
11 Years Ago
Force grass and decor to refresh all outdated patches if the origin position changed by more than one patch
11 Years Ago
Can now place campfires etc on foundations etc
11 Years Ago
Fixed not being able to extend foundations
11 Years Ago
Fixed a few inconsistent billboard import settings
11 Years Ago
Copy Steam binaries for Linux DS
11 Years Ago
Time of Day update to 2.1.0
11 Years Ago
Official servers
11 Years Ago
Fixed material duplication for every instance of a scaled rock
11 Years Ago
Add AI OBB obstacle to rocks server-side
11 Years Ago
Serverlist now sortable, sorted by ping by default
11 Years Ago
Re-added kinematic rigidbodies to trees (must have been removed accidentally by some merge) Fixed flying wolves
11 Years Ago
fixed console command find
11 Years Ago
Multiple terrain heightmap, splatmap, colormap and spawn handler adjustments
11 Years Ago
Footstep effects