reporust_rebootcancel

155,024 Commits over 4,536 Days - 1.42cph!

8 Years Ago
[D11][UI] Clamp create server size to 4k for now
8 Years Ago
[D11][Tutorial] Fix for some items/prefabs (construction) not being processed
8 Years Ago
[D11][UI] Adjustments to the about servers page. Added place holder background
8 Years Ago
[D11] Refineries/Furnaces/Recycler TurnOn/Off translation strings updated
8 Years Ago
[D11] [UI] adjusted the inventory/beltbar icons slightly in terms of positioning / text size etc changed the colour of the chat error text to be the red we use elsewhere
8 Years Ago
[D11] Compile fix
8 Years Ago
[D11] Second batch of translation key fixes for item prefabs
8 Years Ago
[D11] Bunch of translation key fixes for item prefabs, and ensure they use tokenised translate to handle button prompts
8 Years Ago
Added debris to all wall frame inserts to block placement of new wall frame inserts for 30 seconds after they have been destroyed
8 Years Ago
[D11] These always seem to change
8 Years Ago
mfm
8 Years Ago
[D11] Add rusty-tool for resetting PF stats
8 Years Ago
[D11][UI] About server screen
8 Years Ago
Moved XMAS stuff to post launch section, changed 'Bandana' to 'Bandanna' and changed 'Checkered' to 'Chequered' in the UK Eng text file.
8 Years Ago
[d11][Audio] Update to chat send, and chicken attack n cluck radius!
8 Years Ago
#230, #1353, #1369 +typos and experimental ALL CAPS in tutorial menu.
8 Years Ago
Subtracting 33361 (test)
8 Years Ago
[D11] DTLS multiple connection and XBox One release support integrated. Added timeout to the UDP socket read to allow shutdown signal processing. Fixed send message from client with the remapped port.
8 Years Ago
fall damage fixes server.playerserverfall convar (default true)
8 Years Ago
server falling deals appropriate fall damage players do not fall through water wounded players also now fall instead of hovering
8 Years Ago
ai work
8 Years Ago
disconnected/sleeping players now fall to ground
8 Years Ago
Toggle LightEx along with light lodding/culling
8 Years Ago
fixed muzzle brake not properly applying recoil reduction muzzle brake reduces damage by 15%
8 Years Ago
Regenerated scene to prefab stuff and updated game manifest
8 Years Ago
Added missing meta files
8 Years Ago
skin approval compound bow behaves exactly like hunting bow when not charged (same rof/damage etc, was 80%) compound bow costs 25 metal frags instead of 75
8 Years Ago
Fix for errors preprocessing gibbables
8 Years Ago
Tidy up BaseEntityRef
8 Years Ago
Fix for rotating instanced building blocks
8 Years Ago
Changed planner to use ResourceRefs so that building blocks can be preprocessed
8 Years Ago
Fixes for BuildingBlock.DrawHighlight with instanced building blocks
8 Years Ago
missing file
8 Years Ago
tracer work
8 Years Ago
[D11] Updated descriptions for a number of items - more to come
8 Years Ago
#1277, #346
8 Years Ago
[D11] Fix scale issues with ingame options menu
8 Years Ago
[D11][UI] added hint strings to LOC
8 Years Ago
[D11] Merges all of putsons audio changes.
8 Years Ago
[D11][Tutorial] StartupContents moved from baseoven to parent storagecontainer. health and containers now saving correctly for scene to sav functions
8 Years Ago
[D11] More putson requests
8 Years Ago
Spelling fixes
8 Years Ago
Removed tags for what looks like a character creator
8 Years Ago
[d11][Audio] Imrpoved 3D roll off behavior
8 Years Ago
tracers visible from long distance
8 Years Ago
merge with main
8 Years Ago
[D11] latest putson requests
8 Years Ago
[D11][UI] Removed select Map menu for create server menu and fixed various issues the screen. Removed Seasonal
8 Years Ago
Removed a buttload of animation reference strings that shouldn't be in a loc file. Fixed spelling of T-Shirt.
8 Years Ago
[D11] [UI] disabled the quick drop while you have the planner out