244,582 Commits over 3,898 Days - 2.61cph!

11 Years Ago
OSX Build
11 Years Ago
OSX Build
11 Years Ago
OSX Build
11 Years Ago
OSX Build
11 Years Ago
OSX Build
11 Years Ago
OSX Build
11 Years Ago
OSX Build
11 Years Ago
OSX Build
11 Years Ago
Put the librust dylib in a bundle for Unity editor compatibility on OSX libsteam_api is also required by librust iirc, probably on the other platforms as well
11 Years Ago
OSX Build
11 Years Ago
Linux Build
11 Years Ago
OSX Build
11 Years Ago
Final rename
11 Years Ago
More renaming
11 Years Ago
Added the sounds from the old Rust project in an organized fashion This folder can be used to browse through them and add those we require to the Unity project
11 Years Ago
For clarity, renaming to SteamNative
11 Years Ago
Added effects required by the resource nodes
11 Years Ago
added view models subfolder
11 Years Ago
OSX Build
11 Years Ago
Linux Build
11 Years Ago
OSX Build
11 Years Ago
Windows Build
11 Years Ago
Moving to subfolder
11 Years Ago
OSX library
11 Years Ago
Linux library
11 Years Ago
SteamLibrary.dll Build
11 Years Ago
-made some improvements to the bear texture as well as to some of the animations
11 Years Ago
SteamLibrary.dll Build
11 Years Ago
Hoping osx/mac works
11 Years Ago
SteamLibrary.dll Build
11 Years Ago
Testtt
11 Years Ago
Test
11 Years Ago
Test
11 Years Ago
Actually build with bat file
11 Years Ago
Don't commit these files
11 Years Ago
Steam Library first checkin
11 Years Ago
Root dir
11 Years Ago
Moving network implementations to their own plugin
11 Years Ago
bear trap texture check in.
11 Years Ago
New metal barrel world objects and textures. Open,closed and damaged versions uploaded.
11 Years Ago
Bootstrapping, provisioning for dedicated server, pure client
11 Years Ago
WIP networking
11 Years Ago
Plugins Folder
11 Years Ago
Added resource assets
11 Years Ago
-completed the new bear with all new animations and sound f/x
11 Years Ago
-completed the new bear with all new animations and sound f/x
11 Years Ago
Looks like Plastic requires you to manually add folder meta files to commits
11 Years Ago
Added vertexlit particle and tree billboard shaders
11 Years Ago
Moved game and test scenes to descriptive folders
11 Years Ago
deleted character mesh folder ( empty)=, added new models folder