branchrust_reboot/maincancel

33,733 Commits over 4,171 Days - 0.34cph!

11 Years Ago
Optimize sample rates
11 Years Ago
Cleaned up gamesignal bullshit Animal attack noises Fixed melee swing animations (properly) Fixed loaded items not cooking/smelting after a load network protocol++
11 Years Ago
added effects.footsteps added effects.ambience
11 Years Ago
Water update and tweaks
11 Years Ago
Optimized how entity positions are networked
11 Years Ago
Reverted accidental water render queue change
11 Years Ago
improvements to the ak47 animations (fire / depoy / reload)
11 Years Ago
tone down the ak47 muzzleflash so it's not as blinding
11 Years Ago
Added extra server profiling Fixed server performance issue(s) Disabled ambient sound system by default (debugging freezing issue) Made lanterns destroyable
11 Years Ago
Shots in the dark
11 Years Ago
Log when reporting performance data
11 Years Ago
PerformanceReport - use floats not doubles
11 Years Ago
Fixed NPC NREs on startup RustNative version check Optimized client tick sending to avoid hitches Tweaked how entity updates are sent from the server
11 Years Ago
Disconnection reasons
11 Years Ago
Added restart command for servers (notifies users of shutdown, 60 seconds to get safe)
11 Years Ago
Don't warm up stability if server.stability is false
11 Years Ago
Fixed client compile
11 Years Ago
Fixed sound warnings when switching between client/server (public properties ifdef'd out)
11 Years Ago
Added low, medium and high water qualities
11 Years Ago
Disabled admin instant craft by default Disabled admin being able to toggle entity overlay Added dump command (for diagnostics)
11 Years Ago
Reverted changeset 5980
11 Years Ago
Updated poncho to reduce zfighting with shirt
11 Years Ago
Better RPC Caching
11 Years Ago
Disabled ddraw on server (precaution) More diagnostics
11 Years Ago
Fixed admin_overlay warning Fixed RPC cache bug
11 Years Ago
Fixed weapon entities getting duplicated on load
11 Years Ago
Server optimizations
11 Years Ago
More server optimization
11 Years Ago
Prefab pre-process fix
11 Years Ago
Client optimizations
11 Years Ago
Server optimizations
11 Years Ago
Connection tweaks
11 Years Ago
Added World.HighestPoint
11 Years Ago
More diagnostics Better network statistics
11 Years Ago
Compile fix
11 Years Ago
Server optimizations
11 Years Ago
Fixed error when trying to wear the hide poncho
11 Years Ago
Fixed hide_poncho proper
11 Years Ago
Fixed beartrap NRE
11 Years Ago
Fixed loot containing starter blueprints
11 Years Ago
Fixed bug in earlier client connection fix
11 Years Ago
Merged repair bench into main with placeholder art
11 Years Ago
changed if( to if ( (sorry garry)
11 Years Ago
Improved bow aiming (arrow now points to center of screen)
11 Years Ago
less deflection randomness on ricochets protocol++
11 Years Ago
Building skin top tier: meshes/textures/materials/prefabs
11 Years Ago
Some mesh updates/fixes
11 Years Ago
Raknet crashes with divide by zero if retryCount is less than 3(!)
11 Years Ago
fixed incorrect grade on twig floor
11 Years Ago
Fixed AK47 viewmodel casting shadows