249,611 Commits over 3,959 Days - 2.63cph!

5 Years Ago
Making sure single-screen co-op still works Can now switch between single cam and split-screen in settings
5 Years Ago
5 Years Ago
Quadruple console history log if game is started with developer 1 or higher A different approach to newline rebuilding in console deduplication to hopefully fix the scrollbar issue
5 Years Ago
Tidied up and commented code, added a test to compare to RendererLOD
5 Years Ago
█▋▍▆▊▆ ▅▍▋▄▌▊ ▄▉▌▊█▌ ▇▊▊▊ & ▊▇▅▅▅▄█▌▇▆▇ ▉▊▊█▉
5 Years Ago
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5 Years Ago
▇▅▉▌▋█ ▆▍ █▆▇▅▊▉ █▇▉▊▇ & ▍▇▅▆▊▍ ▌█▌▌ ▆▊▋▉█▍ ▉▋▆█▅
5 Years Ago
Do not allow the ERROR model's material refcount go below 0
5 Years Ago
Now performing culling jobs only on tiles and batches that are visible.
5 Years Ago
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5 Years Ago
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5 Years Ago
Scene2Prefab Bandit town
5 Years Ago
Cleanup + moved heli vendor stuff into its own prefab for later merges Updated bandit town lighting prefab with vendor lighting setup
5 Years Ago
static vehicle parts props prefabs
5 Years Ago
added sign at gate of heli vendor + set dressed the area around it
5 Years Ago
Early exit from LODCell.ChangeLOD if the cell distance hasn't changed much (uses a percentage so farther cells are skipped more when moving around) Add profiler samples for LODGrid, RendererGrid, FoliageGrid, and WorldGrid's inner loop
5 Years Ago
More work on locks and keys for cars. Added a "free" bool to ItemCrafter methods for crafting items for free.
5 Years Ago
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5 Years Ago
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5 Years Ago
▄▄▋▌▇ ▆▍▍▋▅ ▄▅▄ ▆▊▊ ▋▍▍██▋ ▍▋▉▌▇▅▍ + ▍█▄ ▍▅▄▍ + ▅▊▄▆▉▋▌▇▌ ▆▌▋▊
5 Years Ago
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5 Years Ago
Key and lock crafting class and UI work
5 Years Ago
▉▅▊▆▄ ▊▊█_▇▄▌▌▄ ▊▉▋█▄▌ ▇▄▍█. ▊▆▍▋▇ ▅▉▇▆ ▋▄▍ ▋▊▊█▉ ▆▌▅▍▇▉▌ ▊▇ █▉▊▄▆▋▉ ▋▍ ▍▅▌▇ ▆▌▊▊ ▄▍▋▋ ▄ ▌▉▇▅▆▌█▇ ▋▄▅▍▋▍▊▆, ▉▆█▄▋▊▇ ▋▌▉▆ ▇▊█▍ > ▍▉% ▇▋▄▊▄▉▊
5 Years Ago
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5 Years Ago
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5 Years Ago
▍▆▉▉▊▍▆▍_▄▍▊▉ ▍▅█▌▅ ▆▋▅ ▊▆▍▊▍ ▍▆█▇▅▆█▉▍, ▍▊▅▉▍ ▌▍▄▇▊ ▋▍▌▊▄ (▄▆▇ ▌▉▅ ▊▇▍▊▊▋ ▌▊▌▊▆ ▍▍▆▌▊▊▆▍?)
5 Years Ago
Started work on Vignette split-screen support Vignette fully works in split-screen Fixed audio listener position in split-screen
5 Years Ago
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5 Years Ago
swap attack tweaks tentacle wobbling sfx tweaks tentacle bomb tweaks
5 Years Ago
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5 Years Ago
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5 Years Ago
skin approval
5 Years Ago
traps say defused when they dont trigger trap defuse sfx egg plays different sound when expires Big speech bubble positioning refactor Merge remote-tracking branch 'origin/master' into split-screen
5 Years Ago
Properly remove disconnected players from CSoundPatchs' recipient filter
5 Years Ago
Resetting at the start of each cull routine.
5 Years Ago
Fixed NWVars not updating properly on clients when joining a server/reconnecting Fixed certain (looping) sounds not restarting when reconnecting to a server Fixed certain (looping) sounds not updating properly sometimes (such as Thruster sounds keep playing when the thruster is turned off)
5 Years Ago
▋▇▉█▅▆▌ ▍▋▆▆▊ ▄▍█▊ ▍ ▄▉▇▇▌▆▅▄, ▉▊▆ ▉▄▉ ▌▉▋█ ▆▍▋▆ ▅▆▆▊▉█▅██▄, ▋▄▌▉ ▉▅▍▅██▊ ▊▉▇▋ ▊█▅▇, █▆▋▆▋ ▇▄▄▅▊▊▌▅ ▅▅▌ ▄▋ ▆▍▉▉▅█▇▊▉▊▍▍▌▍▍ ▄▍ ▌▍▌▄▆█▄ ▋█▋▉█ ▉▇▉▊▍▆▅
5 Years Ago
▅▄▌▆▋, ▇▇█▊▌▉▍▇█▋▄ ▉██▍▆▉ ▄▋▍▍▋▊, ▆▆▅▉▅▋ ▄▅▄▄▄▉█▍ ▄█▍▆ ▄█▍▉▍ ▇▌ ▇▍▊▍▄▇▌▊ ▋▅ ▇▊▍▋▊▇▉▍ █▇ ▌█▆█ ▊▌▊'▌ ▆▊ ▋▇▌▋▋▋█ ▅▄▋▆▍▋
5 Years Ago
progress backup - vendor external walls/gate
5 Years Ago
Tidy up
5 Years Ago
Stopping overlapping jobs
5 Years Ago
Get rid of two every frame allocations in ServerMgr.Update
5 Years Ago
Get rid of 0 length array allocations in Poolable
5 Years Ago
gate.external.high.wood static version for monuments
5 Years Ago
re-made gate.external.high.wood to current visual standards
5 Years Ago
Working on keys/locks, removing some old commented-out code
5 Years Ago
Added a new MidiConvar system to map convar commands to midi inputs (buttons and knobs) Adds "BindKnob" command to map a knob to a command with a float value (eg "BindKnob 0 graphics.fov 70 90" to bind knob 0 to the fov) Adds "BindKeyOn" and "BindKeyOff" to bind a midi note (eg BindKeyOn 60 "graphics.dof_debug true" and BindKeyOff 60 "graphics.dof_debug false") Commands are automatically saved and loaded
5 Years Ago
5 Years Ago
traps say defused when they dont trigger trap defuse sfx egg plays different sound when expires