192,975 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Merged from /fps_clothes_implementation
7 Years Ago
Rebuild viewmodel clothes on clothing change
7 Years Ago
First Person clothing works First Person clothing works with skins
7 Years Ago
Merged from main
7 Years Ago
MachineProcess will disable entities on deposit, by defualt
7 Years Ago
charger trail disabled by default, enabled during charge attack, disabled again after.
7 Years Ago
adding charger trail
7 Years Ago
Support for target marking in AI.
7 Years Ago
Break behaviour and log if there is an invalid subscription
7 Years Ago
Stole Bill Lowe's WaypointSet from Ruin.
7 Years Ago
more charver attack view + cleanup.
7 Years Ago
Unit.Knowledge will forget disabled or destroyed entities
7 Years Ago
Removed SetDesiredTarget.IsPlayerCommanded field, use action.IsPlayerCommanded instead
7 Years Ago
Agent desired target get/set method cleanup
7 Years Ago
charger attack view
7 Years Ago
Cleaning ignores
7 Years Ago
Facepunch.Skeleton
7 Years Ago
Compile fix
7 Years Ago
Removed helk's experiment code
7 Years Ago
Merged from clothing branch
7 Years Ago
Compile fix
7 Years Ago
getting there
7 Years Ago
Fixed a spawn bug with Animals that would prevent them from coming alive.
7 Years Ago
wip ChargerAttackView
7 Years Ago
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7 Years Ago
added ChargerAttackView (not working yet) and set values, prefab
7 Years Ago
fix for PlaceHolderAttackView nre
7 Years Ago
GUI save
7 Years Ago
UI stuff
7 Years Ago
UI work separating game mode client UI from server triggers. Moved game mode stuff to its own namespace.
7 Years Ago
Shuffling UI around
7 Years Ago
Fixes
7 Years Ago
Updated Facepunch.Unity Updated PostProcessingStack
7 Years Ago
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7 Years Ago
Fixed effects from campfires being removed improperly
7 Years Ago
When in combat people should now drop any person or animal that they are carrying
7 Years Ago
Subtracting 26515 & 26516 - Fix for players unable to loot dropped items
7 Years Ago
Building AI scoring tweaks Work time consideration range expanded
7 Years Ago
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7 Years Ago
Disable fog of war while in cinematic cam (cutscenes, skip to morn etc)
7 Years Ago
Hopefully fixing mac builds
7 Years Ago
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7 Years Ago
ECS tick no longer uses a coroutine Added button to open effect in effects editor
7 Years Ago
Reduced base health regen
7 Years Ago
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7 Years Ago
Fixed NRE in VicinityEffectTrigger.ApplyToEntity (caused by entity already having the effect) Effects editor work
7 Years Ago
People should no longer sit by the fire all the time instead of building Campfire gives a lasting insulation buff (30 mins after leaving vicinity) Fixed Campfire's VicinityEffects being enabled on creation
7 Years Ago
Fixed error spam and black screen after skipping to morning when playing on large island (island2)
7 Years Ago
TribeStartArea on testbox_nospawns
7 Years Ago
Round float slider values to 2 decimal places (options slider controls)