240,659 Commits over 3,867 Days - 2.59cph!
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merge the gmpublish changes
Fix "missing file" error with gmpublish.exe
Added negative/positive colour-coded gene make-up display to plant info UI.
Initial basic gene random generation.
GrowableEntityGenes proto and serialization.
TTT: Remove unused concommand (#1629)
Do not try to download hidden/non existent addons
Do not show "Transferred X bytes in 10 seconds" unless there's a problem
Added timeouts to WorkshopDL that will stop waiting indefinitely for Workshop item info / file to download.
don't invalidate materials that already when CreateMaterial is called (racey)
Fix chat input overflow text bug
Adding player leader status to PlayerCapsule
merge from skeleton_optimizations
Moved the renderer caching to prefab preprocess. DoPrepare not working properly...
+ Added a new flesh blood impact
+ Changes to the Blood Size
Adding a hit detection benchmark
[D11][#3385] Fix for floating handle issue, Scene to prefab
[D11] + Found missing particle systems for players footsteps, disabled shadows
[D11] Change for Helicopter texture and Blue Rocket Crane texture
Bunch of GrowableGenetics boiler plate and some basic initial functionality.
Fixed terrain sample SF and LitTerrainBlend zeroing AO output
Getting OS level dark/light mode and setting it on keyboard
+ changes to the blood again
merge from entity_parenting_3
Attempt to fix race condition with destroying entities
merge from skeleton optimizations
Possible fix for VM legs issue.
+ tried again to fix the water shadow plane
[D11] Fix for Flashlight changing colour
Reduce default fertilizer production value for items. Composter description. GrowableEntity info display now displays when hovering a growable inside a planter, instead of the planter options.
adding player count to Team chat
Team chat header and offset
[D11] + Remainder of the particle systems shadows turned off