241,030 Commits over 3,867 Days - 2.60cph!

8 Years Ago
- Now auto switches to basic blaster weapon when secondary weapon runs out of ammo
8 Years Ago
update export paths
8 Years Ago
- Reduced ability charges to 5 - Weapon switch and boost are now correctly unlimited - Abilities are removed from bar when used up
8 Years Ago
bear ragdoll prefab
8 Years Ago
Adding tiles
bot
8 Years Ago
Automated Linux DS Build #346
bot
8 Years Ago
Automated Windows Build #346
bot
8 Years Ago
Automated Linux Build #346
bot
8 Years Ago
Automated OSX Build #346
8 Years Ago
Merge /mcore Ignore value of mat_requires_rt_alloc_first in first call to EndRenderTargetAllocation
bot
8 Years Ago
Automated Linux DS Build #345
bot
8 Years Ago
Automated Windows Build #345
bot
8 Years Ago
Automated Linux DS Build #344
8 Years Ago
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bot
8 Years Ago
Automated OSX Build #344
8 Years Ago
Updated localization files
bot
8 Years Ago
Automated Windows Build #344
8 Years Ago
Merge from main
bot
8 Years Ago
Automated Linux Build #344
8 Years Ago
human ragdoll prefab
8 Years Ago
Fixed UnitMovementSpeedTriggerSettings tweaks
8 Years Ago
vm anim source update
8 Years Ago
Added Hungry Effect Exposed EffectSettings.IconColor in editor Effect tweaks
8 Years Ago
Only Effects that are flagged ExposedToPlayer will shw on the UI
8 Years Ago
Fixed view thing again
8 Years Ago
Fixed walking effect trigger
8 Years Ago
deer ragdoll prefab
8 Years Ago
UnitSettingsEditor.UpdateViewRagdoll respects collider types
8 Years Ago
Fixed group creation bug
8 Years Ago
stone sfx added
8 Years Ago
Hooked up some FX. Data save
8 Years Ago
UnitView won't add FixedJoint to spine if one is present
8 Years Ago
Auto setup of FixedJoint on spine in UnitView UnitView ragdoll sync from ref prefab tool
8 Years Ago
stone
8 Years Ago
Updated prefabs, added ragdoll stuff
8 Years Ago
more fiya sf
8 Years Ago
fire sfx
8 Years Ago
move buldings to match game tree
8 Years Ago
adding missing files
8 Years Ago
Moved animal and humans to match the game tree so can be easily navigated between in explorer
8 Years Ago
Scene save and some sound ref fixes
8 Years Ago
Fixed view management NRE. Deleted old sound folder...
8 Years Ago
tools2 max
8 Years Ago
latest art data
8 Years Ago
Fire sfx
8 Years Ago
re-arrangement of sfx
8 Years Ago
Removed DataAsset.Id Removed duplication reflection utility class "Fixed" weird compiler error related to GroupSettings.Create...
8 Years Ago
SFX folder re-arrangement
8 Years Ago
improved river sfx
8 Years Ago
Moved ViewManagement from base BeforeEditor to EntitySettingsEditor