240,657 Commits over 3,867 Days - 2.59cph!
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Premature boomination fix
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Fix weapons root being left on if no weapons were fired
Update animations
Adjust player damage multiplier with vehicle speed
Really basic damage trigger implementation for player damage. Using existing systems for now but this isn't going to be good enough for cars.
Deployed 87bdc4e8 with MkDocs version: 1.0.4
Deployed 87bdc4e8 with MkDocs version: 1.0.4
Deployed 87bdc4e8 with MkDocs version: 1.0.4
Re enabled other benchmarks
Fixed bug with transform update
Improvements to benchmark
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Reapply FCVAR_ARCHIVE to gmod_language
[D11] Main branch materials brought over
[D11] + Fixed missing helicopter not appearing in game
[D11] + Fix to launch_site helicopter (LOD distances working, collisions in correct place/actually existing, player able to shoot through window, etc)
[D11][#3253][#3257] Fixed issue with deploying water_catcher_small and enabled placing on foundations
Alternative compost ticking approach
TTT: fix infinite traitor selection loop in case of bad cvar value
TTT: Remove unused exploitable concommand "wepswitch"
[D11] SceneToPrefab update
Force 64k char chat limit
Updated language files
Translate more parts of the game's UI
Player model editor (+ search bar and resizeability)
Icon editor
Lua Errors message
Spawnmenu right click menus
Workshop mounting/fetching messages
Hide subscribe buttons with -noworkshop
And display a nice message that we are running in -noworkshop
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Adding Tooltips to player avatar
Only update the transforms once per frame when needed
Added Entity.GetNWVarTable()
Fix studiomdl.exe DMX support
Bugfix: {PS4/XB1} Code Lock lights do not show if they are locked or unlocked
The fix: ramped up the emission intensity on the materials used for the lock. Changed the threshold for LOD2 so that the lights are visible from a reasonable distance
Styling on serverinfo tabs
Text colour
Switch Server drawer styling
fixing font issues now using Roboto
Assigned generic.genes to existing plant types.
Gene types can now be weighted per type and also per gene slot.
Added generic.genes definition.
Stripping old unused imports
Setting avatar to accept isOnline props
Setting avatar to accept leader status