197,427 Commits over 4,110 Days - 2.00cph!

8 Years Ago
Fixed EnemyOverlayWidget not freeing up icons used by dead targets
8 Years Ago
Fixed repair being free on some objects that only cost a very small amount of resources (for instance reinforced window bars, RUST-1692)
8 Years Ago
wip: match definition game tags victory conditions match actions
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Merging glow effect back into the mission branch.
8 Years Ago
Caching outline effect reference in MissionManager
8 Years Ago
Payphone glow handling the fact that payphones spawn in and out on the Client.
8 Years Ago
more victory conditions wip
8 Years Ago
Glow effect work
8 Years Ago
Bootstrap scene edit
8 Years Ago
Disable glow after user interacts for the first time after connecting
8 Years Ago
Little bit extra
8 Years Ago
Outline FX work
8 Years Ago
Payphone glow effect work + mission instance rename.
8 Years Ago
merged rework branch to main
8 Years Ago
game tag to VCValuePair
8 Years Ago
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8 Years Ago
fixed positioning of the map so it sits better in the player's hands
8 Years Ago
Topo fixes & other stuff
8 Years Ago
Light fixes.
8 Years Ago
More loot
8 Years Ago
missing files
8 Years Ago
aimcones slightly tighter because they're now aimcones and not aimsquares rocketlauncher can fire 50 rockets before breaking instead of 18-22
8 Years Ago
Presumably fixed ammo wooden box skin
8 Years Ago
Tile
8 Years Ago
Unit
8 Years Ago
Loot, rads, nobuilds.
8 Years Ago
Deleted more data
8 Years Ago
merged RUnit into Unit
8 Years Ago
Rocket factory / walkway layout progress
8 Years Ago
Game
8 Years Ago
more merging, more moving
8 Years Ago
moving files
8 Years Ago
RFormation into Formation, reworked all references
8 Years Ago
Tweaked skin specs to mitigate head/body seam
8 Years Ago
Deleted most data
8 Years Ago
Finished Board
8 Years Ago
Remaining triggers.
8 Years Ago
Cherry picking 11153
8 Years Ago
Cherry picking 11150, 11152
8 Years Ago
Cherry picking 11149
8 Years Ago
Assets
8 Years Ago
Activity refactored to no longer use enums, definitions are used for categories and types, as well as data mapping (text templates, icons, etc)
8 Years Ago
wip changing all board static references to instance
8 Years Ago
Fixed more dodgy terrain triggers
8 Years Ago
bugs
8 Years Ago
board wip
8 Years Ago
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