199,294 Commits over 4,140 Days - 2.01cph!
adding career screen
tweak WIP stat UI button
Definition cleanup
Move NPC defs to common NPCs/Resources folder so they can be loaded via Resoruces
Factions & Settlements boilerplate
Added a new time-based end game trigger timer. Can be useful for testing.
Wooden shield viewmodel fix.
weather.set should work from client
American beech trees / prefabs / LOD0 and LOD1 / textures and materials
server console log will now force server debug log output exclusivity. (fix for no console output on server)
Just renaming mostly. Also removed unused blimp meta.
weather stuff to bundle
code gen
end of season panel sponsorship bonus red/green
hopefully fixed weatherSystem NRE
weathersystem fix, hopefully
Better updating system for WiseGuysTools game mode list. Instant with good performance.
Fix issues with round state transitions + GUI
merged to /release for steam build
updated jenkinsfile with newer unity version
Reworked market mod generation so that there's always at least one mod of usable rank by the player's roster
increase starting cash 100k -> 150k
quick fix for match->se->match flow bug in career mode
re-enabled full logging mode
update steam build branch
analytics, fast forward button fix
American beech LODS/ prefabs and billboards
Updated default spawnlists: Portal 1, Builder and HL2: Characters categories, added Garry's Mod category. This only affects new players
Updating some existing spawnicons
Added beech tree colliders / added beech tree autospawn prefabs
Beech trees / Removed blue channel from vertex color