241,212 Commits over 3,867 Days - 2.60cph!

8 Years Ago
Potential fix for rare NRE when cancelling loading screen
8 Years Ago
Fixed NRE in PlayerMetabolism.CanConsume
8 Years Ago
Unity 5.4.0f1
8 Years Ago
Progress
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed Units not actually being in the unit list. Fixed player craft desires being wiped just after creation.
8 Years Ago
FOR FUCK SAKE door socket for industrial structure FOR FUCK SAKE asteroid material
8 Years Ago
Fixed wackyness
8 Years Ago
Fixed excessive reach on certain melee weapons (for example the rock)
8 Years Ago
Fixed camera sometimes having incorrect tilt values when zooming out.
8 Years Ago
FOR FUCK SAKE industrial block tile !A industrial block door brush
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8 Years Ago
Automated Linux DS Build #383
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8 Years Ago
Automated Windows Build #383
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8 Years Ago
Automated OSX Build #383
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8 Years Ago
Automated Linux Build #383
8 Years Ago
* GitSync - Cleaned up PP lua + 2 nano community changes + Fixed a stack overflow in DListView * Cleaned up materials/pp/, removing 1 spam messages on each map load in Sanbox * Moved "unrecognized conditional test" warning to "developer 1" * Added a few more L4D1 map icons
8 Years Ago
Fixed 5 second save spam
8 Years Ago
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8 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
8 Years Ago
Deploying bug fixed.
8 Years Ago
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8 Years Ago
deploy
8 Years Ago
Deploy
8 Years Ago
gonks
8 Years Ago
Converted some OnValidates to DoPrepare
8 Years Ago
Deploy
8 Years Ago
Changed save file name (to let server ownrs opt out of wipes by copying the save file) Save file protocol shows a warning instead of blocking the load
8 Years Ago
Deploy error.
8 Years Ago
Merge from main
8 Years Ago
Colours, exceptions, signing
8 Years Ago
Profiling Netgraph fixes
8 Years Ago
Re-applied temporal-aa black sludge fix + motion-based blend feedback scaling
8 Years Ago
Touched all rust/std shaders to trigger b25 brdf alu opt
8 Years Ago
Cleanup
8 Years Ago
window frames reverted, errors removed
8 Years Ago
Time of Day update
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8 Years Ago
Automated Linux DS Build #382
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8 Years Ago
Automated Windows Build #382
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8 Years Ago
Automated OSX Build #382
bot
8 Years Ago
Automated Linux Build #382
8 Years Ago
Physgun no longer encounters gimbal lock when rotating around pitch axis non-MOVETYPE_VPHYSICS physgun beams no longer lag behind their entity Physun angle-snapping no longer jitters between snapped/unsnapped when releasing shift/use Physgun can only rotate NPCs without physics objects around their yaw axis Added physgun_maxrange
8 Years Ago
indoor stuff
8 Years Ago
merge from main
8 Years Ago
merge from main
8 Years Ago
Fixed protective armor absorbing damage from animal attacks
8 Years Ago
more
8 Years Ago
rename reoll method + help strings
8 Years Ago
renamed reset command to reseteverything shotgun bullet has much shorter raycast range
8 Years Ago
command to relock blueprints and refund all spent xp