repoSpaceUsurperUnitycancel

5,204 Commits over 2,710 Days - 0.08cph!

6 Years Ago
Fixed FsmEnumerators not getting disposed correctly Pooling Fsm.ActionSet Got rid of FsmState allocation
6 Years Ago
Got rid of a bunch more per-frame alocations
6 Years Ago
Fsm execution refactor to remove allocations Removed SelectableIcon allocation Removed another allocation
6 Years Ago
Updated Google.PlayServicesResolver
6 Years Ago
Using typed setters / getters for ParameterCollections Gradually removing allocations
6 Years Ago
laser diamondObstacles pattern bullet collision flags in json claw sponge pattern some sfx Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Tweaked controller button icons, added trigger icons Refactored BorderWarning CHIPPY-277: Fixed warning border sometimes not showing
6 Years Ago
storm obstacles pattern octopus bubble grid pattern
6 Years Ago
removed legacy atlas support from bullets clean up player a bit
6 Years Ago
sweep pushes bullets instead of destroying, bullet.IsAnchored misc pattern changes status effect level starts at 1 instead of 0 fixed cannon raycast not hitting closest pixel
6 Years Ago
tweaked button prompt bump
6 Years Ago
Button prompt icons now update live when controls are rebound Control rebinding page now uses button prompt icons Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
star bgs now use 256x256 texture, various edits to backgrounds in first campaign Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Moved button prompt icon bounce params to ButtonPromptManager
6 Years Ago
Button prompt icons animate when pressed
6 Years Ago
Added ButtonPromptIcon.Opacity ButtonPromptIcons now update icon only when needed
6 Years Ago
Split off ButtonPromptIcon from ButtonPromptItem Added button prompts for changing main menu tab Added button prompts for changing powerup Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
new cannon aimer, replaced slice aimer Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Implemented Stage.AffectUnitsInRadius Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
unit repels properly when revealing invasion pixels more invasion changes polished double gun powerup fix for text not being removed when bullet leaves bounds reworked turret powerup polished cannon aimer polished airburst aimer polished carve aimer
6 Years Ago
Added bumper button icons
6 Years Ago
Fix for annoying error spam in editor CHIPPY-282: Working on making button prompts dynamic again Merge branch 'master' of SpaceUsurperUnity CHIPPY-282: Now loads prompt configs from json CHIPPY-282: Added support for controller button prompt icons again, switches dynamically
6 Years Ago
invasion stuff, fixed powerups for some units fixed some powerup aiming issues powerup bullet bg depth reflect limit fix, explosive pixels can be triggered by parent pixelgroup breakaway pixels
6 Years Ago
Large images are no longer put into atlases
6 Years Ago
Quad / diamond rendering refactor so support for old atlases is cleaner Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
laser bullets fade without scaling when despawning intro boss avoid pattern polished some powerups fixed carve issue use diff font for damage floaters more dmg floater polish
6 Years Ago
merge Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed unnecessarily large sprite atlases being allocated
6 Years Ago
CHIPPY-245: Fixed odd input behaviour during lag spikes
6 Years Ago
powerup select sfx tutorial button behaviour Unit.TimeSinceCoreHit
6 Years Ago
Sprite atlases now use 3D textures
6 Years Ago
pixel explosion particle angle matches pxc angle orb bumper-laser pattern status onSelect/onDeselect Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
OCD
6 Years Ago
fixed missing data files
6 Years Ago
Fixed missing newlines in missing file message
6 Years Ago
Seems like the problem was String.eachLine?
6 Years Ago
One last test
6 Years Ago
Giving up on regexes
6 Years Ago
Another attempt
6 Years Ago
Error matching still not working
6 Years Ago
Trying to fix error matching
6 Years Ago
Trying to force 0 exit code
6 Years Ago
Most Jenkinsfile testing
6 Years Ago
One more time
6 Years Ago
Trying another method of making missing files more visible
6 Years Ago
Fixed a typo in Jenkinsfile
6 Years Ago
Messing around with the Jenkinsfile Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
claw powerup patterns tutorial pattern changes storm powerup patterns frame powerup patterns laser powerup patterns orb powerup patterns tentacle powerup patterns Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity invasion powerup patterns Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
CHIPPY-259: Can now define one or more "#include" paths for any json data CHIPPY-259: Example usage
6 Years Ago
misc fixes and tweaks bullet statusLevel intro powerup spawns can affect cantBeAffected bullets when necessary mech powerup patterns dont destroy positive/powerup parent bullets when form destroyed trench powerup changes all powerups show level floater octopus powerup patterns fuse powerup patterns onion powerup patterns hunter powerup patterns