repoSpaceUsurperUnitycancel

5,204 Commits over 2,710 Days - 0.08cph!

7 Years Ago
despawn bullet that hits player to fix some issues remove comment
7 Years Ago
bullet opacity correct while despawning repel visual effect
7 Years Ago
cleaned up Bullet class a bit
7 Years Ago
bulletrecipe ignoreCollisions property bullet patterns can have visual shoot effect pattern
7 Years Ago
ShootPatternTowardsPlayer bullet effect bullet effect param can specify MirrorMode more bullet shootpattern effect targeting options fixed satellite anim files repurposed bullet as explosion effect removed stage_explosions
7 Years Ago
Added EffectParameter struct
7 Years Ago
Working on frame delta caching Further Pxc_Animation optimisation Fixed ShouldTestReplay
7 Years Ago
Working on frame delta caching
7 Years Ago
Pxc_Animation optimisation and some misc allocation reduction
7 Years Ago
Pxc_Connection optimisation
7 Years Ago
Update scheduling tweaks
7 Years Ago
Added MaxCatchupFrames to GameManager
7 Years Ago
Can now load a replay file from command line, or a shared replay in-editor
7 Years Ago
bullet redirect effects
7 Years Ago
reorganized bullet physics effects, non-negative bullets use full radius collision
7 Years Ago
merged bullet effect types freeze bullet effect flash bullet color flash color when repelling bullets bullet attract effect
7 Years Ago
vibration strength option toggle controller vibration option
7 Years Ago
Bumped up game version
7 Years Ago
Reduced main causes of allocation
7 Years Ago
Started adding some profiling More profiling
7 Years Ago
Split `PixelGroup.CenterPos` into `RenderCenterPos` and `FixedCenterPos` to fix a divergence
7 Years Ago
fixed laser-player collision bug
7 Years Ago
fixed bullet shape lerping parellel bullet pattern shape
7 Years Ago
bullet collision uses fixed shape sizes instead of dynamic
7 Years Ago
Fixed testing replays
7 Years Ago
Re-enabled comments UI
7 Years Ago
Added standalone guards
7 Years Ago
Fixed not being able to click on leaderboard entries
7 Years Ago
Fix for broken leaderboard rows in some cases
7 Years Ago
Flipped off / on in toggle buttons
7 Years Ago
debug console text save damaged replay even instead of armor switch
7 Years Ago
added free mouse aiming option
7 Years Ago
incremented progression
7 Years Ago
some balance changes
7 Years Ago
tweaked repel slowmo time
7 Years Ago
added cheat text
7 Years Ago
renamed FIRE MODE to BRAKE
7 Years Ago
bullet bounds not checked until entered arena tentacle form 1 tentacles only 2 forms for now
7 Years Ago
Removed redundant SaveProgressionData() call
7 Years Ago
New game version
7 Years Ago
Fix for sometimes not switching to controller input mode
7 Years Ago
Added deadzones for options navigation
7 Years Ago
Possible race condition fix
7 Years Ago
temp effect while having powerup shield improved powerup bullet and tentacle bullets falling rain attack swarm attack
7 Years Ago
fixed bug with adding prereqs improved slowmo when getting hit or getting powerup
7 Years Ago
pixelgroups drop powerups couple sfx tentacle anims
7 Years Ago
reverse accel Merge branch 'master' into staging reworking powerups disperse powerups Merge branch 'master' into staging just a single player damage powerup type shooting powered visuals tweaked player properties follow player strength & radius pixelgroups can have death powerups player laser turret fixed unit respawning timer bug menu default stage Merge branch 'master' into staging removed some debug lines
7 Years Ago
Can now operate combo options with a mouse
7 Years Ago
Slider options can now be mouse controlled
7 Years Ago
Fixed scrolling leaderboard entries, mouse interaction only enabled when browsing Button prompts can now only be clicked if nothing except for their parent has focus