repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
[racer] Transition tweak, added start line.
10 Years Ago
Fixed emission map being ignored in the screen reflection shader.
10 Years Ago
[racer] Fixed the game start transition.
10 Years Ago
[racer] Fixed there being a gap where the track loop starts / ends.
10 Years Ago
Fixed some artifacts in the new line mitering implementation.
10 Years Ago
[racer] Now using the new mitering implementation.
10 Years Ago
Changed `Graphics.DrawLines()` to accept `Vector2f` points.
10 Years Ago
Implemented basic mitering for calls to `Graphics.DrawLines()` with large thickness values.
10 Years Ago
Added `Vector2i.Normalized`.
10 Years Ago
Added `Vector2f.ManhattanLength`.
10 Years Ago
Refactored line clipping before rendering.
10 Years Ago
Added `RectF.IntersectsLine(start, end)`.
10 Years Ago
Added `RectI.IntersectsLine(start, end)`.
10 Years Ago
Added `Mathf.RandomVector()`.
10 Years Ago
Additional embedded player fix.
10 Years Ago
Some fixes for the embedded player.
10 Years Ago
Tweaked the game cabinet prefab.
10 Years Ago
Screen reflection shader tweaks.
10 Years Ago
Added Mp3Sharp.dll.meta to source control.
10 Years Ago
Fixed an error in the 3D Arcade caused by a class being renamed.
10 Years Ago
Documentation updated during deployment build 8524d03b-a6f4-44f2-8bd9-1de1c45574a2.
10 Years Ago
Documentation updated during deployment build 8524d03b-a6f4-44f2-8bd9-1de1c45574a2.
10 Years Ago
Replaced NAudio with Mp3Sharp.
10 Years Ago
Added exception handlers for a few more methods, see: arcade-issues/issues/5
10 Years Ago
Fix for arcade-issues/issues/4
10 Years Ago
Added Build.WebPlayer() script.
10 Years Ago
Removed System.Windows.Forms and System.Drawing dependencies from NAudio.
10 Years Ago
Stripped out all unsafe code from NAudio, should work in the web player now.
10 Years Ago
Fixed an error when attempting to package a game.
10 Years Ago
Preparing for deployment release.
10 Years Ago
Documentation updated during deployment build 28101bc8-ea71-486c-946a-4b60e69c7b60.
10 Years Ago
Documentation updated during deployment build 28101bc8-ea71-486c-946a-4b60e69c7b60.
10 Years Ago
Some b18 related changes.
10 Years Ago
Fixed junk audio sources being produced when switching game in the BBDK.
10 Years Ago
Redesigned the format sound resources are stored in, reducing MP3 files size.
10 Years Ago
Basic `.MP3` support, needs compression.
10 Years Ago
Refactored `.WAV` file reading, working on supporting `.MP3` files.
10 Years Ago
Now using NAudio to read .WAV files.
10 Years Ago
Removed redundant assemblies from source control.
10 Years Ago
[block_party] Testing out looping music.
10 Years Ago
Sounds now stop when a game resets / is disposed of.
10 Years Ago
Renamed `Graphics.GetAnimation` to `Graphics.CreateAnimation`, added a couple of overloads.
10 Years Ago
More audio overhauling; can now stop playing sounds, added `Sound.Play` and `Sound.Stop` methods to replace `Audio.Play`.
10 Years Ago
Started audio overhaul, added ability for sounds to loop.
10 Years Ago
[block_party] spike balance tweak
10 Years Ago
merge
10 Years Ago
[block_party] sfx and music
10 Years Ago
Slight screen reflection tweak to make them more subtle.
10 Years Ago
Games can now be loaded from scripts in the `Arcade` Unity project.
10 Years Ago
Fixed a possible NullReferenceException on highscore stages.