repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[memory_dungeon] card types and matching
10 Years Ago
[memory_dungeon] card types and matching
10 Years Ago
Changed server highscore saving to save a file per game using the serialized highscore data.
10 Years Ago
Changed server highscore saving to save a file per game using the serialized highscore data.
10 Years Ago
Possible fix for duplicate highscores being logged.
10 Years Ago
Possible fix for duplicate highscores being logged.
10 Years Ago
Added game state saving / loading to SmashBlox, untested.
10 Years Ago
Added game state saving / loading to SmashBlox, untested.
10 Years Ago
Removed Test game.
10 Years Ago
Removed Test game.
10 Years Ago
Games now pause when control is lost, and reset after 10 seconds.
10 Years Ago
Games now pause when control is lost, and reset after 10 seconds.
10 Years Ago
Started work on games pausing when control ends.
10 Years Ago
Started work on games pausing when control ends.
10 Years Ago
Entity.OnUpdate() now automatically advances any animations used by sprites within the entity.
10 Years Ago
Entity.OnUpdate() now automatically advances any animations used by sprites within the entity.
10 Years Ago
Added a Coroutine class to encapsulate started coroutines, with Suspend() and Resume() methods.
10 Years Ago
Added a Coroutine class to encapsulate started coroutines, with Suspend() and Resume() methods.
10 Years Ago
[memory_dungeon] hunger bar, new cursor
10 Years Ago
[memory_dungeon] hunger bar, new cursor
10 Years Ago
Fixed new primitive rendering methods not throwing an exception when used outside of OnRender()
10 Years Ago
Fixed new primitive rendering methods not throwing an exception when used outside of OnRender()
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Latest GameAPI.dll and fixed drawing lines of thickness > 1.
10 Years Ago
Latest GameAPI.dll and fixed drawing lines of thickness > 1.
10 Years Ago
Fixed line drawing.
10 Years Ago
Fixed line drawing.
10 Years Ago
Implemented Graphics.RenderLinesFromStream
10 Years Ago
Implemented Graphics.RenderLinesFromStream
10 Years Ago
Some extra effects added to SmashBlox.
10 Years Ago
Some extra effects added to SmashBlox.
10 Years Ago
Added particles to SmashBlox to test Graphics.DrawPoints
10 Years Ago
Added particles to SmashBlox to test Graphics.DrawPoints
10 Years Ago
Implemented Graphics.RenderPointsFromStream
10 Years Ago
Implemented Graphics.RenderPointsFromStream
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Implemented Graphics.FillRect
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Implemented Graphics.DrawLine(s)
10 Years Ago
Implemented Graphics.DrawLine(s)
10 Years Ago
Added server side saving of highscores to file. Game machines are sent the servers current highscore state on init. HighscoreSubmitted event now sets the highscore for all game machines of the same game type.
10 Years Ago
Added server side saving of highscores to file. Game machines are sent the servers current highscore state on init. HighscoreSubmitted event now sets the highscore for all game machines of the same game type.
10 Years Ago
Implemented Graphics.DrawPoint(s)
10 Years Ago
Implemented Graphics.DrawPoint(s)
10 Years Ago
Split BudgetBoy.Graphics into several files.
10 Years Ago
Split BudgetBoy.Graphics into several files.