3,393 Commits over 273 Days - 0.52cph!
Added non-corrupted demos.
Added non-corrupted demos.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
Tweaked sprite atlas generation algorithm to prioritize packing textures near the UV origin.
player wont refresh anim after death
player wont refresh anim after death
Recorded a couple of uncorrupted Mazing demos.
Recorded a couple of uncorrupted Mazing demos.
Added a non-corrupted Test Game demo.
Added a non-corrupted Test Game demo.
Stopped debug atlas images being generated.
Stopped debug atlas images being generated.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
Implemented a custom texture packing algorithm so that the result is the same on all platforms.
added instructions on menu stage
added instructions on menu stage
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Sprite atlases are temporarily exported as .png files for debugging.
Sprite atlases are temporarily exported as .png files for debugging.
screen fade uses a tilemap
screen fade uses a tilemap
Darkened the CRT shader minimum brightness.
Darkened the CRT shader minimum brightness.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Started work on a new game.
Started work on a new game.
Updated Bolt to latest source.
Updated Bolt to latest source.
Duplicate sound event potentially fixed.
Duplicate sound event potentially fixed.
Merge branch 'master' of arcade
Merge branch 'master' of arcade
Removed screen flickering so it's easier to see screen glow colour transitions for testing.
Removed screen flickering so it's easier to see screen glow colour transitions for testing.
Cabinet audio events are now networked.
Cabinet audio events are now networked.
Temporary fix for queued sounds only playing when a cabinet stops being remote controlled.
Temporary fix for queued sounds only playing when a cabinet stops being remote controlled.
Tweaked the CRT shader so it can no longer display a perfect black.
Tweaked the CRT shader so it can no longer display a perfect black.
Fixed an error when queuing sound events.
Fixed an error when queuing sound events.
Added a GameCabinet.SoundPlayed event, and a GameBase.QueueSoundFromStream(stream) method.
Added a GameCabinet.SoundPlayed event, and a GameBase.QueueSoundFromStream(stream) method.