repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

7 Years Ago
Reinit hightlighter on hover
7 Years Ago
DispensableWrapper now has a spawn at unit position mode
7 Years Ago
Getting target for a behaviour now uses Blackboard.GetEntity (fixed reading from Stockpile key as target not working correctly). Woodcutting AI now chooses the stockpile first. Stonecutting AI WIP. Sticks and stones no longer require a role to be deposited to their stockpiles.
7 Years Ago
5 seconds wait after chopping tree
7 Years Ago
Tree component adds all dispensed items + trunk to the fell-er's knowledge Take from dispenser also adds dispensed items directly to knowledge
7 Years Ago
Who needs fucking labels anyway
7 Years Ago
Building data
7 Years Ago
Data
7 Years Ago
Removed preview data from BaseEntitySettings & affected editors (building, item) Removed material requirements from Building system, whew
7 Years Ago
quarry prefab ground collision
7 Years Ago
Added Mining skill Quarry bits
7 Years Ago
split up quarry collision
7 Years Ago
ResourceView.OnDispensed uses DispensableInfo.Quantity for material value
7 Years Ago
Fixed quarry view having convex collider
7 Years Ago
Save
7 Years Ago
ResourceView updates material values in OnDispensed callback, if the dispensable is has UpdateMaterialValue set true
7 Years Ago
nospawns setup for quarry testing
7 Years Ago
ViewSpawner.OnValidate NRE fixes
7 Years Ago
ViewSpawner non-abstract
7 Years Ago
ViewSpawner
7 Years Ago
EntityViewData stuff
7 Years Ago
Improvements to woodcutting module
7 Years Ago
changed default value of material
7 Years Ago
renamed animal corpse shader to vertex colour hide shader added vertex colour hiding to foxgove assets
7 Years Ago
Fixed NRE on load related to roles/possessions stuff
7 Years Ago
Moved animal cooking to Cook module
7 Years Ago
Added a log for SmartObject.CanSubscribe failing due to incorrect role Fixed spit addong not being buildable (bad role override on the deposit interaction)
7 Years Ago
Fixed bad timestep getting saved
7 Years Ago
Version++
7 Years Ago
UI bits
7 Years Ago
Save
7 Years Ago
Fixed night skip getting stuck if you're skipping a short amount of time
7 Years Ago
People should now only stockpile things in stockpiles belonging to their designated role. Fixe role override not being used in CanSubscribe.
7 Years Ago
Hopefully fixed rain sounds getting stuck Disabled tribe creation Various data
7 Years Ago
Roles UI fixes
7 Years Ago
Tracker fuckeries
7 Years Ago
Disabled notification on AttribuetGain activity
7 Years Ago
Fixed bad event
7 Years Ago
Roles widget fixes
7 Years Ago
Eat From Dispenser should now filter by food resources and items. Carrots have Eat From Dispenser interaction and are also in the food category.
7 Years Ago
Refresh role icons when pressing tab to show all the folouts
7 Years Ago
Another roles foldout tweak
7 Years Ago
Cohesion widget back in
7 Years Ago
GPV score can no longer be negative
7 Years Ago
Testing some sleep scoring changes
7 Years Ago
Fixed GPVs that inherit score from an InteractionDesire not having Momentum applied
7 Years Ago
Fixed roles foldout not always autoclosing
7 Years Ago
Improved skip time
7 Years Ago
Added button to skip night time when everyone is sleeping
7 Years Ago
Fixed Required By Blackboard Building filter option not checking resources