repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

7 Years Ago
Form gen
7 Years Ago
Fixed FormElement.AssetList not being assigned
7 Years Ago
Fixed scenario delete
7 Years Ago
Fixed deleted objectives not being removed from UI
7 Years Ago
More converter shit
7 Years Ago
The refucktoring continues
7 Years Ago
More JSON converter crap
7 Years Ago
more stings
7 Years Ago
More converter improvements
7 Years Ago
JSON converter fixes
7 Years Ago
Various forms progress
7 Years Ago
Save
7 Years Ago
Forms text area support Added some new DM profiler hooks
7 Years Ago
Build fix
7 Years Ago
Building upgrades can be unlocked via the unlock system (set the required unlock in the upgrade parameters on the building), if no unlock is assigned the upgrade will be available Added grass crafting unlock: Inspect grass to unlock grass upgrades for buildings and the grass bed Locked pelt upgrades for buildings behind the basic leatherwork unlock
7 Years Ago
Save
7 Years Ago
Filled in some missing data to make bear headress wearable/craftable Made deer and bear headwear unlock definitions (unlock advanced leatherworking and inspect a bear/deer)
7 Years Ago
Removed TutorialParameters, all tutorials are required to be completed before Objectives are activated Various scenario bits
7 Years Ago
some more missing files
7 Years Ago
missed another file
7 Years Ago
missed a file
7 Years Ago
new sea edge for island 01
7 Years Ago
Fixes
7 Years Ago
Forms
7 Years Ago
Form input field content/line type support
7 Years Ago
Form gen
7 Years Ago
FormGenerator stores AssemblyQualifiedName of the type we're generating for
7 Years Ago
Renames Scenario start month + hour updates season and TOD cycle time on change
7 Years Ago
cleanup
7 Years Ago
Form fixes
7 Years Ago
audio stings
7 Years Ago
Form gen
7 Years Ago
Bunch of form generation work
7 Years Ago
Added BeforeAtmosphericScattering shader function Updated water_edge_ASE shader to use BeforeAtmosphericScattering Updated atmospheric scattering sampling code
7 Years Ago
Updated ASE to v1.3.7.04
7 Years Ago
Updated ASE to v1.3.7.03
7 Years Ago
More refucktoring of Conditions and Considerations (still not done)
7 Years Ago
Form creator stuff
7 Years Ago
button to auto add collision and rigid body
7 Years Ago
Changes to evaluation target things. DecisionContext.GetEntity is now passed into the evaluation methods. Consideration and Condition now take self and target instead of EvaluationTargets. WIP changing all the considerations and conditions ever.
7 Years Ago
Editor UI tooltip
7 Years Ago
TooltipElement NRE fix when parent screen has no tooltip widget
7 Years Ago
Various Scenario Editor bits, removed game_scenes config file and related code Scenario editor time controls, hour scrubber
7 Years Ago
strip spaces
7 Years Ago
TreeModelEditor exposes search terms for mesh fields
7 Years Ago
TreeModelEditor for quicker setup
7 Years Ago
Game mode can override camera profile
7 Years Ago
Fixed wolf not being carryable
7 Years Ago
RTSCamera now remembers what unit it was following when saving/loading
7 Years Ago
AI debugger now shows Goal Momentum