repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

8 Years Ago
Clear navigation events after we invoke them
8 Years Ago
Quality settings default to ultra again, shader includes, jenkins
8 Years Ago
More
8 Years Ago
Unit corpse/attachable data
8 Years Ago
more mixer stuff
8 Years Ago
Navigation failure callback/action break
8 Years Ago
audio mixer fiddles
8 Years Ago
Never wait for UnitView.IsTurning in SetDestinationSettings
8 Years Ago
Commented out senses ray debugs Selected unit nav debug logs
8 Years Ago
sped up pickup anims and made variations work for left and right hand pickup
8 Years Ago
Test owner for null before injecting it into GenerateDrescriptionText (since implementations of that function access owner without care for null checks and probably shouldn't have to).
8 Years Ago
Mouth not mouth to fix mouth layer index error
8 Years Ago
Disabled clothing choices in tribe create Data save
8 Years Ago
Dithering via post to fix mood overlay color issues, mood overlay ingame/pause only
8 Years Ago
CameraEffects cleanup, mood overlay works again, fixed blue people properly
8 Years Ago
Init frozen skin overlay in HumanView to avoid blue people durin tribe create
8 Years Ago
Dont select first tribe member after session load (we persisted selected unit)
8 Years Ago
Version++
8 Years Ago
Tweaks to some triggers for freezing
8 Years Ago
Fixed missing case for Hint in BehaviourChain.GetBlackboardEntityTarget
8 Years Ago
Fixed some effects sending notifications on removal when they should not
8 Years Ago
EntityEx.SetViewParent zero param no longer optional
8 Years Ago
Unit attachments parenting
8 Years Ago
Fixed MachineParameters.OnValidate dirtying assets when it shouldn't Only OnValidate component fields that are enabled Added Return To Den goal plan in Animal/Territory module Renamed Hint "Interior" to "Cave"
8 Years Ago
CraftItemSettings action now takes stat manipulators (just like construct building action does). Both blackboard and intention craft item actions affect Stamina now.
8 Years Ago
Misc
8 Years Ago
WoodLog set to weight 70.
8 Years Ago
Editor fuckeries, wave behaviour
8 Years Ago
Overview map weather/time hacks, disable dynamic DOF outside of game state
8 Years Ago
Added "Carried" Unit flag Units that are carried do not evaluate effect triggers, to avoid fuckery with their state (e.g. disabled)
8 Years Ago
Fixed a bunch of stat measurement triggers not using Current Normalized value
8 Years Ago
Disable ragdoll on unit view portrait clones properly
8 Years Ago
Projection on character joints
8 Years Ago
Fixed issues with units carrying other units
8 Years Ago
Selectable indicator fade out over distance
8 Years Ago
Fixed cycle unit/hold tab to show tracker conflict Toggle RTS camera is editor only
8 Years Ago
Portrait thing
8 Years Ago
Camera FX pack, overview map effect toggle
8 Years Ago
going blue actually works now...
8 Years Ago
combat male vox
8 Years Ago
takes longer to get blue nipples are browner
8 Years Ago
fixed combat sounds doubling up
8 Years Ago
stoped humans going blue so quickly
8 Years Ago
Removed some calls from LateUpdate
8 Years Ago
Create unit portraits before session starts/finishes loading HumanView skin temperature overlay is set via callback, exposed for clones to use
8 Years Ago
removed some unused params and blend trees
8 Years Ago
the correct file for sleep/situp getup exits early if ifMoving is true
8 Years Ago
sleep/situp getup exits early if ifMoving is true
8 Years Ago
setup sleeping on another animator layer so dosent get interupted
8 Years Ago
UnitView NRE catch