repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

8 Years Ago
Fixed some bad state handling and resets in Effect Nested Dispenser classes to files, cleanup Added AudioSourceTypes.Effects, prefab to audio manager config Fires audio FX are on the Effects channel FixedArray cleanup
8 Years Ago
fire sfx edit
8 Years Ago
female vox edit
8 Years Ago
unit levels
8 Years Ago
set building shelter hides to decay to be 1 instead of 4.something
8 Years Ago
idle pose blend for when people are strong
8 Years Ago
BaseAssetEditor no longer does ref count update in OnEnable, only on demand when user clicks the Find References button
8 Years Ago
happy and sad walks
8 Years Ago
8 Years Ago
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8 Years Ago
Fixed TraitSettingsEditor NRE caused by missing fields in TraitSettings Removed UnitVoiceDefinition.OnValidate stuff that was causing warning spam
8 Years Ago
Fixed LastThrownWeaponSelector missing RequiresTarget property getter impl
8 Years Ago
Deleted event mixer modifiers and asset with missing script
8 Years Ago
Shader includes
8 Years Ago
fixed the mouth bones being broken (was mapped to eyes and jaw in avatar settings) + merge
8 Years Ago
Fixed items persistence.
8 Years Ago
Save testbox without splat paint mode on
8 Years Ago
Basic Combat persistence.
8 Years Ago
meta file atmos 29
8 Years Ago
Added basic support for stat value mapping to body morph weights for humans
8 Years Ago
atmos 29 extended
8 Years Ago
UnitVoiceDefinition OnValidate no longer uses Resources.LoadAll to validate that all sound types are mapped
8 Years Ago
Singleton cleanup
8 Years Ago
shader variants
8 Years Ago
missed a bit
8 Years Ago
Fixed shader error related to UNITY_HANDLE_CORRECTLY_NEGATIVE_NDOTV Fixed sampler limit shader error in "Before/Standard Blend With Terrain"
8 Years Ago
male select vox edit
8 Years Ago
Removed SE screen space shadows
8 Years Ago
Add UI/Default Font to included shaders
8 Years Ago
Fixed a bug with the radial menu that would cause incorrect command names to be displayed Fixed a phantom tracker lingering in the tribe tracker UI widget Fixed a bug that caused corpses to disappear when placed on the fire Fixed buildings appearing properly complete when placed by code or via debug panel
8 Years Ago
Portrait stuff
8 Years Ago
Fixed some issues with popup editor asset creation and AssetMenu not being aware of the type it's dealing with Added skull addon test Buncha UI fuckeries
8 Years Ago
Cleaned up building editor scene
8 Years Ago
Portrait tweaks
8 Years Ago
Detail view improvements, proper modalness
8 Years Ago
added some twine to a hand axe to make it more obviously not a rock
8 Years Ago
gfx settings
8 Years Ago
metas
8 Years Ago
Unit detail view groundwork, UI cleanup Unit sounds are disabled at game speeds above normal (exposed in config)
8 Years Ago
changed end frame of human smile anim
8 Years Ago
Fuckery
8 Years Ago
gfx settings
8 Years Ago
revert
8 Years Ago
more animal fps changes
8 Years Ago
proj settings
8 Years Ago
new bird ambience
8 Years Ago
fixing animal fps fps bug fix
8 Years Ago
fixing human anim fps
8 Years Ago
Shader variants
8 Years Ago
Compile fixes