repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
Made a bunch of shit static that can be static, yay. Groups now store a KnownUnitsArray, populated my member sense data UnitManager tribe knowledge visibility stuff
9 Years Ago
Start on Child Play behaviour group.
9 Years Ago
deer skeleton, male only mesh name is "deer_skeleton"
9 Years Ago
Terrain texture cleanup
9 Years Ago
Before > Create Scene wizard fixed
9 Years Ago
be gone
9 Years Ago
added sleep or sit to these animals
9 Years Ago
added a bunch of sitting/sleeping anims for the animals
9 Years Ago
Save
9 Years Ago
Controls help widget (toggles with F9)
9 Years Ago
trying to sort out the paint crash and/or PPtr error: removed all terrain and terrain-blend shader code, removed terrainblend ext/obj and weather ext/obj script code
9 Years Ago
Lets try some super low sim tick rates (10 per frame)
9 Years Ago
More reliable combat ability picking in Unit+Combat
9 Years Ago
Killed old CameraTarget component, nuked some old prefabs
9 Years Ago
Fixed UnitDetailView transition
9 Years Ago
PlayerCamera modal state gating fixed
9 Years Ago
PlayerCamera input tweaks to work when UI is in a modal state, Added UnitDetailView modal screen Event tweaks so that shit plays nice (need to some initialization stuff)
9 Years Ago
Merge from main
9 Years Ago
Ignore future .pdb.meta files
9 Years Ago
We don't need this .pdb.meta file
9 Years Ago
Unity meta file auto updates
9 Years Ago
Merge from grass_optimizations
9 Years Ago
Rust grass optimizations port
9 Years Ago
Removed event instantiators
9 Years Ago
UIManager formatting fixes and events as properties
9 Years Ago
-fixes
9 Years Ago
-select a single unit and press 'g' for a nice close up view. press g again to go back. Ideally, don't deselect the unit whilst in closeup :)
9 Years Ago
Initial changes
9 Years Ago
PickBestAnimalaToHunt uses an inverse target threat score!
9 Years Ago
Fixes
9 Years Ago
Unit combat code tweaks/fix, better hunting goals data heirarchy
9 Years Ago
UIOverlayStates
9 Years Ago
Proximity awareness scales with Unit with unit scale, includes navmesh agent radius
9 Years Ago
Data drive Unit+Senses proximity awareness Stat collections for sabertooth and terror bird Updates stats from CSV
9 Years Ago
terrorbird improvements to anims
9 Years Ago
First version of pools
9 Years Ago
Data
9 Years Ago
Desire condition fixes
9 Years Ago
Atmos 007 edit
9 Years Ago
Fixed desire conditions having the wrong filters set after refactor Desire code tweaks Debug shows new desire type
9 Years Ago
Settlement top level goal no longer cock blocked by my idiocy
9 Years Ago
Tweak
9 Years Ago
Get fucked silly coroutiner
9 Years Ago
Default asset importer settings for AudioClip, updated all sound metas Fixed pink trees
9 Years Ago
GoalPlan editor fix for DM target filtering Data
9 Years Ago
Refactoring Desire system to support the notion of Attain/Retain types. Improved DM target filtering options, with specific source options for Units and SO types Draft "manage items" goal data
9 Years Ago
Atmos piece fiddling
9 Years Ago
this fixes broken adult human for me
9 Years Ago
sabertooth and terror bird, still really really rough in a lot of places no nose on child preparing to fix some human funkyness in next checkin
9 Years Ago
Human prefabs updated