repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
Some FindItemGeneric cleanup
9 Years Ago
-CraftItem now works with or without CraftIntention -ActionChainData can store an 'ItemToCraftId'
9 Years Ago
ItemManager.ScoreGenericPickupDSE accepts overrides for decision context weight and DSE score bonus
9 Years Ago
ItemManager now stores the generic pickup DSE and default pickup interaction refs for scoring lists of items conveniently
9 Years Ago
Added GenericPickupDSE field as default ref on ItemSettings
9 Years Ago
-tiger tiger crafting bright (more crafting WIP)
9 Years Ago
UnitManager loads assets on Awake Zone will find EntitySpawners and call Spawn on init Human anim/controller changes wip
9 Years Ago
Added EntitySpawner for hand placing spawns in scenes
9 Years Ago
rock item view fix
9 Years Ago
removed asset db refresh call in BE load assets to see if it makes everything ok
9 Years Ago
Added ActionChain.Break method and OnChainBreak event Remove commented out DSE con line from BeforeEditor+Assets
9 Years Ago
Fade out DSE editor in BehaviourPlanSettingsEditor when ScoreForDecisionMaking is false
9 Years Ago
spawn tweaks
9 Years Ago
Scene save
9 Years Ago
Allow weighted objects a minimum weight of 0.01f in the editor Fixed MusicManager tag handling, should play a wider variety of music now Removed HumanInfo, all handled in UnitInfo Unit emote sounds should play less often
9 Years Ago
Removed bad create mothod from WeatherSettings
9 Years Ago
Removed WeatherVolume and related code
9 Years Ago
Disabled volume based weather system, weather is now randomly changed by the PlayerWeather component
9 Years Ago
Improved internal handling of unit sleep and death (ensure behaviour ticks and DM are always disabled)
9 Years Ago
9 Years Ago
misc cleanup
9 Years Ago
AbilityPlanData -> BehaviourPlanData BehaviourPlanData in BehaviourPlan base
9 Years Ago
Comments on example code in FindRequiredTool
9 Years Ago
Agent behaviour changes, added GetAbility
9 Years Ago
-reverted UnitCanFindRequiredToolConsideration.cs
9 Years Ago
-adding in new files
9 Years Ago
CraftableParameters
9 Years Ago
GameManager tweak
9 Years Ago
-new FindItemGeneric action , moving towards finding items smartlier. -DseConsideration, for complex considerations that use their own DSE internally -many merges
9 Years Ago
Weather
9 Years Ago
More weather fx tweaks, shader fiddling
9 Years Ago
WV size tweak
9 Years Ago
Weather tweaks
9 Years Ago
Remade skin shader
9 Years Ago
Scene
9 Years Ago
Removed the unit interactions ui widget CameraParticleFX boilerplate
9 Years Ago
Weather assets
9 Years Ago
Foreach removal
9 Years Ago
DecisionContext constructor overload with bp and target
9 Years Ago
Fixed crash caused by UnitDecisionMaker bad nested loops Added AbilityPlanData
9 Years Ago
Begone, foreach in UnitDecisionMaker
9 Years Ago
Moving a list creation in ConsiderAsResource
9 Years Ago
More weather tinkering Replaced a rogue foreach in TargetRequiredByTribe
9 Years Ago
UI tweaks
9 Years Ago
9 Years Ago
Weather volume prefab layer + audio mixer fix
9 Years Ago
Added atmospheric music track 16
9 Years Ago
9 Years Ago
Mo weather
9 Years Ago
More WeatherSettings, enabled weather