repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

6 Years Ago
OptionsSpinner pops error when options are not set
6 Years Ago
Grass can be harvested without a player command
6 Years Ago
mfm
6 Years Ago
Changed all trait effect removal mode to manual, for clarity
6 Years Ago
Campfire spit addon for level 2 now costs logs
6 Years Ago
Dispensables can now optionally remember their progress so it's possible to continue cutting down a tree after you stopped
6 Years Ago
Tool effectiveness modifiers should now actually work. TakeFromDispenser tweaks.
6 Years Ago
Various. Mergable.
6 Years Ago
Error fixes & prefab stuff.
6 Years Ago
TakeFromDispenser calc fix
6 Years Ago
Reworking tool use parameters to include an effectiveness multiplier per tool type WIP.
6 Years Ago
vertex colours on berrys
6 Years Ago
removed alpha
6 Years Ago
made starting pants less revealing
6 Years Ago
save
6 Years Ago
fixed instant build cheat
6 Years Ago
updating trees to work with highlight shader
6 Years Ago
Only give player tribe units clothing from the starting pool
6 Years Ago
support for copying diffuse texture
6 Years Ago
Various settlement XP data to hopefully make it somewhat possible to advance to level 3.
6 Years Ago
Added _Diffuse to HighlighterSettings properties to copy
6 Years Ago
grass fix
6 Years Ago
Made desire drain rate 10x slower
6 Years Ago
NRE fix when repairing buildings. Status bar colour when repairing should still indicate decay value.
6 Years Ago
Bill, please make it copy _Diffuse from render material to highlight material too, thanks
6 Years Ago
Moved JobOverride to base InteractionSettingsWrapper. This fixes some InteractionPlans having null ToolUsage.
6 Years Ago
Added grass spawners to island 1
6 Years Ago
Save/load wip
6 Years Ago
Options scaling & cleanup.
6 Years Ago
Scenario semantics.
6 Years Ago
Nav cleanup
6 Years Ago
Holy scaling batman
6 Years Ago
More scaling shit
6 Years Ago
Fixed more scaling issues
6 Years Ago
Newgame scales properly.
6 Years Ago
Fixed building widget overflow, scroll
6 Years Ago
Removed messy UnlockDatabase class. Unlocking something before the other requirements have been met should now unlock it when requirements are met. Fixed SpawnPopulationSettings NRE
6 Years Ago
Decal rotation fix Highlighting system copies some custom properties for vertex offset/wind support
6 Years Ago
changed default value to make non vertex coloured objects work
6 Years Ago
arid testbox and highlighter shader work
6 Years Ago
merge from building view branch
6 Years Ago
More fixes to building view and progress bar display. Hopefully fixed a couple of instances of possible floating point rounding errors. Repairing now also uses construction time.
6 Years Ago
data
6 Years Ago
Shouldn't see-through disabled buttons.
6 Years Ago
Another fix.
6 Years Ago
Uncommitted font apparently.
6 Years Ago
Fixes
6 Years Ago
Options with fuked up aspect scaling. More widgets.
6 Years Ago
Merge from main
6 Years Ago
New game screen