1,872 Commits over 1,157 Days - 0.07cph!
Temp debug functions for scoring
added textured cogs in lava court
Line-up scene new materials, models and shader. Scene adjustments.
Effect transition back to idle
New alternate character costumes textures.
Updated special bars
Default player to new hit system
added floating rocks to lava court, texturing pipes and cogs, setting up material values
Fixed collision on test court
added Dylan's new lightning bolt and steam burst effects
Added pipes and cogs to lava court and animated.
Testing new shot selection
Locked off players
Camera height and depth change based on player court position
added lava pipes to lava court scene
Altered ball mechanics - faster on hit but slower after bounce
Fixed bounce issue
Fixed AI starting in wrong state
Added new collision type
Removed automatic serve
Fixed unresponsive AI
Adjustments to line-up scene. Added char10 assets.
Updated rules - rewards player when health is low
Removed old electro effect
Experimenting with scores and UI
Switched main camera to render to texture
WIP on new scoring
Each shot animation can now have individual return power
Changed serve mechanic
Fixed plugins for xbox
added new lava rock walls 1-5 and positioned in scene. added lava effects particle smoke
added rock wall to unity scene
Started work on new match rules
Fixed light in ball
added lava fires and vents to court side 2 on lava court
moved lights to correct folders
added lights to vent light groups and created proper prefabs
added lava vents to lava court and checked in dylan's effects.
New fireball effect
Fixed ball size issue after special
Added lava court to front end, ditched 3D scene behind ui
First pass racket trail effect.
added more stalagmites to lava court, changed material, working on court surface
added stalagmites to lava court
Changed the way anim length is returned
5.2 updates, Removed TextMesh
fixed collision on test court
removed component with missing script