branchdeuce/maincancel

1,872 Commits over 1,157 Days - 0.07cph!

9 Years Ago
Updated backhand Igor config
9 Years Ago
Removed debug UI and unused anim state
9 Years Ago
Fixed network gamepad rumble issue Broadcasting fault / double fault
9 Years Ago
Added utility methods for getting shot times
9 Years Ago
Added chars 6, 7, and 8 to lineUp scene. Added emission option to character shader.
9 Years Ago
Updated Igor controller and scene
9 Years Ago
Modified hit compression Target mode mini game WIP
9 Years Ago
Igor pullback idle tests
9 Years Ago
added dylan's new effects, added fish and new grass to test court, added incense burners
9 Years Ago
Testing new hit mechanic
9 Years Ago
Added automatic mode for lobby
9 Years Ago
added animated koinobori kites to test court. starting incense burner
9 Years Ago
Now sends a ready state so server can't serve until other player is in game
9 Years Ago
Only the player in charge of the ball can make decisions on state of the ball/game point in networked game
9 Years Ago
Broadcast hit reach Prep for sending rules state
9 Years Ago
Updated Elvis run south
9 Years Ago
Added paddle rackets. Unticked import materials from models.
9 Years Ago
added new lighting to test court, working on backdrops. added grass to wooden frames. Moved environment up slightly to fix bad shadows. Added court wear. Working on kites
9 Years Ago
Send ball position
9 Years Ago
Passing ball ID to networked player
9 Years Ago
Send anim speed
9 Years Ago
Broadcast shot data instead of buttons
9 Years Ago
Moved input broadcast from input handler to player script so it can broadcast movement not driven by gamepad
9 Years Ago
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9 Years Ago
Changed run threshold values Moving Elvis in code
9 Years Ago
Elvis run now uses the correct movement type and fixed wrong parameter
9 Years Ago
Line-up material adjustments. Added cape to Owl.
9 Years Ago
Elvis updates: New run anims Blend trees added to controller for run system similar to Mavis (it's just forcing the north run for the loop in game at the mo though)
9 Years Ago
tweaked grass shader on test court. rebuilt bush walls. re-sized court and court collision. tweaked materials, working on skybox
9 Years Ago
fixed timer reset
9 Years Ago
Added new explosion
9 Years Ago
unhid test court floor
9 Years Ago
made court area on test court much bigger, changed collision to be bigger, rolling out to other courts
9 Years Ago
Lobby name now stored, started matches should be ignored, camera focuses on correct player
9 Years Ago
Increased broadcast rate
9 Years Ago
Added char09 Owl assets to line-up scene.
9 Years Ago
Removed spec values from materials. Increased fog distance to 60.
9 Years Ago
making collision bigger on courts
9 Years Ago
Broadcast hit data
9 Years Ago
Gamemanager now has option for specials - temporarily disabled for online
9 Years Ago
Fixed network owner issue
9 Years Ago
Networked inputs
9 Years Ago
Added send data modes
9 Years Ago
Removed legacy network RPC call, replaced with new transfer
9 Years Ago
transition to network game
9 Years Ago
Deleted old CS scripts Can select character in online mode
9 Years Ago
Basic packet manager / dispatcher
9 Years Ago
Character line-up for renders assets.