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1,877 Commits over 1,157 Days - 0.07cph!

10 Years Ago
Added run tag to controllers Exposed accel values and ability to switch between code driven and anim driven translations in config script
10 Years Ago
added new forcefield WIP
10 Years Ago
Updated logos removed unused prefab
10 Years Ago
Lion-El backhand dive
10 Years Ago
Stopped player moving through net Updated code for showing Mavis Racket Added hit tags to Mavis anim controller
10 Years Ago
Added delay to serve bar visibility Can now transition out of serve early - anim controller dependant
10 Years Ago
Character material adjustments. Increased shadow intensity in frontend lights.
10 Years Ago
removed ball collision from water plane. Added new court collision. Added new forcefield
10 Years Ago
tweaked forcefield shader to input blend texture
10 Years Ago
Added Elvis selection anim Hooked up Elvis animator to use anim on selection
10 Years Ago
Added shield test
10 Years Ago
updated forcefield_glow shader to work on xbox one and ps4
10 Years Ago
experimenting with adding a slight pull to the ball when moving towards racket
10 Years Ago
added forcefield collision component to forcefield shader
10 Years Ago
Updated RootMotion
10 Years Ago
Lion-El special move & events
10 Years Ago
Added BipedIK to Igor
10 Years Ago
Fixed the celeb cam rendertarget size
10 Years Ago
Switched to Async loading for main scene Added loading ball
10 Years Ago
added opacity sliders to forcefield shaders, added in, idle and out anims to forcefield and forcefield sparks controllers
10 Years Ago
Fixed special point
10 Years Ago
fixed barrier ends and barrier sparks anim controllers for the forcefield
10 Years Ago
Lion-El running forehand & backhand
10 Years Ago
Updated shield to work in game
10 Years Ago
Fixed shield hold time
10 Years Ago
added swamp moss to swamp court
10 Years Ago
Added smoke when pushed back Increased pushback on rock ball hit
10 Years Ago
tweaked all cloud city default shaders to be specular setup. Added skybox cloud ring, removed old clouds. Need to still remove emission from some elements. Added same bloom and ao settings as swamp court
10 Years Ago
TENN-15 running forehand & backhand
10 Years Ago
Switched an effect to use the effect manager and recycler
10 Years Ago
added engines to cloud city court, added dylans new wind gust effects (wip). removed emission from all unnecessary objects, added new lights to scene and set up layers (wip)
10 Years Ago
added wip leaves particles to cloud city
10 Years Ago
Mines WIP
10 Years Ago
experimenting with new Igor running hits
10 Years Ago
added cloud city backgrounds to cloud rotator, bought in wip foreground clouds, new court lighting, tweaked floating city colour
10 Years Ago
Updated Igor controller
10 Years Ago
added new lighting changes to cloud city. Tweaked skybox and skybox animation. Added forcefield dome with clipping.; Added new wind gusts.
10 Years Ago
Updated run->hit code
10 Years Ago
Quadautoms materials, textures and placeholder meshes.
10 Years Ago
Quadautom materials changes.
10 Years Ago
resaved unity scene
10 Years Ago
added glass court to cloud city and set up reflection. added backfacing to court around glass area, tweaked texturing
10 Years Ago
added new changes to inner platform and platform shader (still need to fix led texture or remove it) and tweaks to fogging values
10 Years Ago
changed skybox to look more like concept, tweaked lighting and cloud colours. Added fogging. Made deuce scrolling ring smaller, added incidental animations. Tomorrow need to make new clouds
10 Years Ago
Lion-El win & lose anims
10 Years Ago
Added new clouds to cloud city scene with shaders and materials. Changed skybox lighting.
10 Years Ago
re-added clouds to cloud city env
10 Years Ago
re-added clouds, added incidental animations, tweaked lighting
10 Years Ago
tweaked glass plane in cloud city court to reflect players correctly
10 Years Ago
added dylan's explosion to unity