1,877 Commits over 1,157 Days - 0.07cph!
set all standard materials in wild west env to specular setup. removed emission from shaderforge shaders that aren't self-lit, and set to deferred
Added variable speed runs for hit->run mechanic
tweaked skybox colour, updating lightmap materials
added new wild west geometry to unity. setting up new materials and lighting
Updated Mavis flying anims
Moved running hit backhand event
Updated Igor controller
Updated shot selection
Removed Marmoset
added new props, anims and materials to wild west scene, starting on lighting
tweaked lighting on wild west court, tweaked sunshafts and bloom. adding colour to materials
Fix for selecting incorrect backhand
Tagged hits in controller and added check in script
Refactored shot selector, removed almost duplicate struct
Added dylans sparks effect. Added new skybox, lighting and animated parts to wild west scene. Changed material colours, added clouds, tweaked orbitting rocks.
set max value in player script
Renamed and moved main game scene
added Dylan's new sparks particles (new new particles). changed material on prefab rocks. Changed lighting. Added breaking rocks animations and drill spaceship flyby anims. Tweaked texture and material colours.
created second wild west camera for orbitting rocks and set them to cloud layer. Added balls building and balls_anim to courtcontroller setting that hides them down court.
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changed skybox colour, added wires and changed building positions, added rocks to court, tweaked court colour, added new grating
Added new character replay
Added special debug replay mode
tweaked skybox to be lighter, added alarm light with animations, tweaked lighting on wild west court,
Hit effects work again in replays
Replays use hit reach param
Distance checks for runs are now per shot
Toned down Igor shot power
In two player mode, server now at bottom of screen
added new wild west alarm anims, bunched in to one animation. tweaking textures and lighting on test court environment
Updated Igor controller / config
Re-enabled dives
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Fix for multiple characters selected
added dylan's electric shock and hex effect to deuce
Updated inputs for non Xinput controllers
adding water area and new court rocks play area to test court WIP
Fixed issue with number of games / sets being displayed properly
Added match stats state
Unified transition handling across modes
made court area bigger, added new ground and added new lighting and camera settings