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1,877 Commits over 1,157 Days - 0.07cph!

10 Years Ago
added serve meter asset
10 Years Ago
Shot power tutorial Movement boost when running to hit
10 Years Ago
Holding shot button charges shot power
10 Years Ago
added caterpillar track machines to test court, rigged and animated
10 Years Ago
Latest version of megafiers
10 Years Ago
Adjusted backhand to run timing
10 Years Ago
Dialogs and more tutorial work
10 Years Ago
continuing to work on test_map, modelling caterpillar tracks
10 Years Ago
Added sphere mesh to Marmoset Cloud City scene to hold cloud texture.
10 Years Ago
Added dialog prefab
10 Years Ago
Further lighting, material and texture tweaks. Updated lighting to Anim viewer scene.
10 Years Ago
Added TENN special move anim
10 Years Ago
Player movement and hit locks, more tutorial work, shader updates.
10 Years Ago
continueing to build test court environment
10 Years Ago
Lightened slightly and made less contrasty. Character materials altered to match.
10 Years Ago
set all cloud city opaque shaders to deffered rendering, brightened up main light in scene, applied correct materials
10 Years Ago
Added TENN win & lose anim
10 Years Ago
New Cloud City scene with Marmoset materials, lighting adjustments, balancing of textures and characters.
10 Years Ago
Merge submit.
10 Years Ago
creating test_court scene, built walls and wooden beams, textured screens
10 Years Ago
Added TENN smash source
10 Years Ago
Added TENN smash & .meta
10 Years Ago
updated TENN forehand stretch
10 Years Ago
Added backhand volley to TENN controller
10 Years Ago
More tutorial work
10 Years Ago
added test_court gameplay courts to unity and set up shaders. Added water jet shader to test court. Started on test_court 3ds max scene
10 Years Ago
Added TENN backhand volleys & .meta
10 Years Ago
Added meta files for TENN anims, added volleys to controller
10 Years Ago
Added TENN forehand volleys
10 Years Ago
added crumbling platform court and water_jet court to test_scene, exported to unity
10 Years Ago
Ref images of expressions for Alex.
10 Years Ago
Started tutorial
10 Years Ago
Final char04 Maya file with blendshapes. Updated textures. ZBrush BS source project.
10 Years Ago
Added hit points in Dives for TENN and added states to controller
10 Years Ago
added and animated sewer hole vent for sewer hole environment/test court
10 Years Ago
Changed the calculation to pick stand position when shot is out of range for a standard hit - this reduces run distance
10 Years Ago
Fixed translation in dive
10 Years Ago
Added some code to support run->hit transitions. Shelved for the moment
10 Years Ago
Added Trainer forehand run outro test anim
10 Years Ago
Slight IK look at changes
10 Years Ago
Blending run and hit animation experimentation
10 Years Ago
removed erroneous materials folder. added new test_court planes for gameplay modes, tweaking cloud city buildings to blend in to skybox better
10 Years Ago
Updated Trainer upperbody forehand test
10 Years Ago
Added Trainer forehand upper body only anim
10 Years Ago
Updated TENN forehand / backhand_stretch anims to stretch further
10 Years Ago
Updated TENN serve walk
10 Years Ago
Added TENN forehand & backhand dive anims
10 Years Ago
added test_court max, to test gameplay modes on, working on test court texturing
10 Years Ago
removed meshes materials folder
10 Years Ago
tweaked lighting and bloom levels in cloud city env to work with new unity 5b rc1