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1,877 Commits over 1,157 Days - 0.07cph!

9 Years Ago
added outter ring and main court mesh to floating platform greybox
9 Years Ago
Tweaks to forehand stand anim
9 Years Ago
cut in geometry for court and first ring of floating platform
9 Years Ago
FBX test export to check scale in-game.
9 Years Ago
Added more translation to forehand dive
9 Years Ago
Char03_TENNIS wip Maya scene.
9 Years Ago
Re-introduced x trans to backhand dive anim
9 Years Ago
Updated win 02 source anim & exported fbx
9 Years Ago
Updated character tables for dives
9 Years Ago
tweaked camera 2 flightpath so it doesn't clip through building
9 Years Ago
added missing material 8 and brightened up rock lightmaps
9 Years Ago
9 Years Ago
deleted meshes folder from wildwest folder
9 Years Ago
added animated satelite dishes and big rotating tennis ball, re-created material 8 when importing updated buildings, re-assigned bad texture paths
9 Years Ago
re-exported fbx's
9 Years Ago
Added Camera Path to the test scene
9 Years Ago
added more floating on off signs and added light flicker shader
9 Years Ago
latest anim scene
9 Years Ago
Rock updates
9 Years Ago
Updated ape controller
9 Years Ago
Dropping rocks now cause knockback
9 Years Ago
Updated Ape match win anim
9 Years Ago
added floating stop sign that turns off and on
9 Years Ago
reduced a lot of textures down by half or more, left main lightmap, skybox and court textures original size
9 Years Ago
Moved hit point in serve, added method to set hit position effect
9 Years Ago
Committing initial win02 source anim
9 Years Ago
removed erroneous materials folder in meshes folder
9 Years Ago
added rail_2 with carts
9 Years Ago
Added knockback to anim controller, added a camera reset to anim viewer, elvis gets a rigid body and collider
9 Years Ago
added 5 minecarts to splinepath 1
9 Years Ago
Added Ape win01
9 Years Ago
set path deform to unity, instead of mega
9 Years Ago
added splines with mega path deform
9 Years Ago
removed old test track, added rail tracks 1 and 2 with splines inside for each, added minecart_yellow 1-5 variations to sit on splines.
9 Years Ago
Re-exported backhand body shot without motion bone translation
9 Years Ago
added amplify color lut preset to wildwest textures folder and applied to camera script
9 Years Ago
added yellow minecart models to unity scene, added amplify colour script to camera
9 Years Ago
Refactored shot table - now has a character config
9 Years Ago
Added Ape death anim
9 Years Ago
Anim viewer reports distance moved in animation
9 Years Ago
Updates to source anims
9 Years Ago
Updates to dive anim source files ( less x trans after hitting the ball)
9 Years Ago
AnimationTester script can drive motion, resets to original position on idle
9 Years Ago
Switched rock mesh, skipped playback of replay events if before replay start time
9 Years Ago
Updated dive anims ( less trans x after hitting ball) & added anim events to .metas
9 Years Ago
Dives now viewable in the anim viewer
9 Years Ago
modelled and unwrapped 2nd minecart, updated beta 18 and new shaderforge
9 Years Ago
Updated smash start pose & transition into loop
9 Years Ago
Added serve walk to anim controller, made walks loop
9 Years Ago
Added backhand dive & meta data