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1,877 Commits over 1,157 Days - 0.07cph!

10 Years Ago
Owl - special move update
10 Years Ago
Updated bug reporter to use new system
10 Years Ago
Adjusted texture sizes for game textures. Mavis now uses consistent textures.
10 Years Ago
Updated shot powers / system Made ball a touch bigger
10 Years Ago
Updated scene
10 Years Ago
Cowboy - forehand dive + clips
10 Years Ago
Moved Zone 2 behind baseline and added shot power for backspin / top spin
10 Years Ago
Igor - smash with Y translation + clips & events
10 Years Ago
Igor - smash body & stretch anims
10 Years Ago
added new combined materials and meshes to new ww court (ww_combined) reduced tris, combined textures, changed shadow distance and set many objects to static. Removed some old materials, more to be removed later. Tweaked DOF and other camera scripts.
10 Years Ago
set many realtime lights on ww court to baked and rebaked lightmaps
10 Years Ago
Cowboy - backhand_dive + clips
10 Years Ago
Cowboy - forehand dive meta update
10 Years Ago
Added character locks
10 Years Ago
Added Cowboy prefab, updated config
10 Years Ago
Switched to combined WW scene for build Switched Igor Smash to use blend tree Added jump to movement controller (not needed for smash now but maybe useful)
10 Years Ago
Zone materials
10 Years Ago
removed some old cc materials, added combined texture and meshes for cc, added to scene
10 Years Ago
added cc metal combined texture
10 Years Ago
Updated anim viewer to support multi height smash
10 Years Ago
Added variable height smash
10 Years Ago
Locked off characters for now
10 Years Ago
re-exported all ww meshes, set unity to make uv channels for meshes and baked out lightmap. added meshes to court end scripts so they get culled
10 Years Ago
Mavis - smash body & stretch anims + clips ( wip) Cowboy - smash
10 Years Ago
Quick nasty fix for AI Smash
10 Years Ago
Updated eclipse controller - Starts eclipse at 30 secs, ends after 10
10 Years Ago
Courts can be locked off
10 Years Ago
Can now change resolution in game
10 Years Ago
Updated bug reporter dialog
10 Years Ago
Updated mavis controller to have multi height smash
10 Years Ago
Enabled Mavis from frontend Replaced config
10 Years Ago
Can now disable HUD characters on idle
10 Years Ago
Added UI InputController that can use XInput
10 Years Ago
halved or more many textures on swamp and dojo courts. Combined plant and tree meshes on swamp court, turned off water reflect layer for many objects, removed unused textures and lights
10 Years Ago
Lion-EL - smash body & stretch anims, main smash update + .meta
10 Years Ago
WIP Mavis Special
10 Years Ago
tidied up test court water and made more like the swamp and lava water , removed many old meshes
10 Years Ago
Mavis - smash updates Owl - smash body, stretch anims, updates to main smash
10 Years Ago
Cowboy - character selected anim
10 Years Ago
set shadows on/off on to ww objects, baked out new lightmaps with AO
10 Years Ago
Unlocked courts / chars Added Cowboy intro
10 Years Ago
Refactored racket stuff. Mavis and cowboy have their own racket scripts Added event to serve
10 Years Ago
Elvis - Smash main update, added smash body & stretch
10 Years Ago
Updated cowboy HUD anim controller with correct face anims
10 Years Ago
Added remaining characters to select
10 Years Ago
added shadowmeshes to ww scene, changed quality settings to high
10 Years Ago
Updated LionEL controller - copied Igor shot stats and implemented new smash
10 Years Ago
Special meter sounds Ingame text notification sounds ("great serve", etc) Footsteps, bodyfalls, and racket sounds for Igor Wing flap sounds for Owl Improved footscuff sounds
10 Years Ago
Owl controller has smash blends
10 Years Ago
Updated Owl controller - now has multi height smash and can transition from hit to run