127,951 Commits over 4,109 Days - 1.30cph!
Double barrel shotgun optimisation
Fixed command line not running
Fixed dimensions of color surface mismatch error spam when scene and view are visible simultaneously (editor only)
Fixed player and npc culling single frame delay
Culling cross project portability fix
Fixed culling grid cells starting state
disabled shell protection on ladder hatch
removed 60 second suicide delay for admins
waterballs more intelligently distribute water
planters require less trips to saturate soil
LiquidContainers can only fill buckets/bottles from their tap
Merge from world_serialization
Better error when trying to batch mesh that is not readable
Fixed NRE in TerrainQuality.OnEnable on server
Satchel charge optimisation
Continue when saving / loading world fails for any reason
ConsoleSystem.Index.Dict is public, for modders
Fixed context menu options not being sorted
Sped up player turn rate when moving
Added LZ4 compression library
World serialization uses LZ4Stream (since GZipStream is fucked on Windows)
Skinnables replaced ItemType
removed Ik targets from Double shotgun entity
Better FindMissingScripts / FindInvalidColliders
Removed SteamInventory debug
Tweaked physics.steps / physics.minsteps valid range
Got rid of skin0 etc tags (skins applied by replacing specific materials instead)
Added Tools/Find/Convex Colliders
Added Tools/Find/Trigger Colliders
Added spawn.respawn_groups and spawn.respawn_populations convars
Initial spawn also checks convars
Junkpile prevent_building colliders are no longer marked as triggers
Barrel mesh colliders are no longer marked as convex
Player and animal colliders are no longer marked as triggers
Fixed pumpkin helmet getting culled too early
Fixed poncho material
Censorship cubes are culled
Added missing physic materials to crate prefabs
Added missing physic materials to junkpile_d washing machines
metal chestplate skinning tweaks
Combat log includes unique ID of attacker and target
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Fixed convar text output somtimes being odd
Fixed messed up ground collider on harbor 1 and harbor 2
Data export command supports water map
cleaver does slightly more damage and has a higher attack radius (on par with mace)