branchrust_reboot/main/PlayerRigUpdate2cancel

564 Commits over 457 Days - 0.05cph!

1 Year Ago
test files
1 Year Ago
added spine 3 to humanoid mapping in rustplayeravatar
1 Year Ago
renaming of unarmed anims to match maya source and new convention
1 Year Ago
Updated rig to V4 with updated names
1 Year Ago
unarmed anim folder and anims (taken from v3 and will be updated with v4 exports but contain valuable clip meta)
1 Year Ago
Eye spec changes
1 Year Ago
Added playground.player
1 Year Ago
merge from main
1 Year Ago
Merge from 4 spine bones
1 Year Ago
Female skinset setup
1 Year Ago
player preview fixes
1 Year Ago
Use spine3 twice in spinebone list (temp solution for spineIK errors)
1 Year Ago
player_model prefab work
1 Year Ago
Initial setup