branchrust_reboot/main/PlayerRigUpdate2cancel

1,164 Commits over 577 Days - 0.08cph!

3 Months Ago
Call UpdatePlayerModel the same frame as a held entity is deployed, not the following frame This fixes the weapon appearing in the wrong location for a frame when it's parented to a prop bone and the prop bone is animated
3 Months Ago
fixed up medical syringe, updated 3p anims, added anim events
3 Months Ago
roll back gestures in playeranimation controller
3 Months Ago
Re exporting anims with out of date hierarchy
3 Months Ago
Updating skinning and burstcloth for pilot hazmat
3 Months Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
3 Months Ago
Merge from main, lots of conflicts All merged successfully except for syringe, used the version from main as that was recently updated PlayerAnimation controller merged automatically, will need verifying
3 Months Ago
Added swimming sound events
3 Months Ago
Added locomotion footstep sound events
3 Months Ago
Hooked up fishing anims in main player animator
3 Months Ago
Remove poolable from scientist suit NVGM (matches main)
3 Months Ago
new mocap for shrug, thumbs up and thumbs down updated
3 Months Ago
Edited mount positions for various chairs
3 Months Ago
Updated silly horse mask Reverted prefabs to older versions and rebound bone array
3 Months Ago
v4 pie animation set up
3 Months Ago
Shush animation update and audiio fix
3 Months Ago
Update SillyHorseMask.Skeleton Add BoneRetarget components to the Neck bones, this was causing bones to go missing during the skin retargeting
3 Months Ago
removed old premergeOct 25 anim controller
3 Months Ago
fixed toolgun offset issues
3 Months Ago
Update to rps, victory and beat chest gestures
3 Months Ago
fixed bandit relaxed idle issues
3 Months Ago
fixed hand clipping on slot machine
3 Months Ago
Silly horse mask repose/partial prefab setup
3 Months Ago
fixed 3p salvaged axe offset
3 Months Ago
Assigned correct climb anims and polish pass
3 Months Ago
Paintball Overalls repose/prefab update
3 Months Ago
Beanbag sitting pose update
3 Months Ago
Clap, hurry and ok gesture updated
3 Months Ago
Updating skinning for bone armour
3 Months Ago
fixed offset holstered wooden shields
3 Months Ago
fixed offset piano sitting mount
3 Months Ago
fixed offset obsidian knife
3 Months Ago
fixed offset frontier hatchet holster position
3 Months Ago
Updating abyss hazmat skinning
3 Months Ago
Another partial fix for small hunting trophy
3 Months Ago
secret labs chair 3p anim edited
3 Months Ago
Disabled read/write on models conflicting in last merge
3 Months Ago
Merge from main Lots of conflicts due to the viewmodel_early_disable_fix and hackweek_server_mesh_cull branches For fbx .meta file conflicts I used the versions on this branch instead of on main, will need to verify that they have r/w turned off
3 Months Ago
Fixed rogue materials drawing hair cap textures over face
3 Months Ago
Fix player seed with broken eyes
4 Months Ago
jungle rock offset fix
4 Months Ago
binoculars offset fix
4 Months Ago
fixed medieval/abyss/jungle ak holster and backpack positions
4 Months Ago
Fixed 3p flashbang player offset
4 Months Ago
fixed 3p skull player offset
4 Months Ago
Set up small hunting trophy with updated rig (still not working though)
4 Months Ago
fixed 3p cake offset
4 Months Ago
exported edited batteringram, generic and minicopter 3p anims and updated mincopter/scrapheli/attack heli hand/foot ik targets in their entities/prefab
4 Months Ago
edited motor/pedal bikes ik hand/feet positions
4 Months Ago
Ensure added bones in NVGM scientist prefab are restored before pooling, fixes NRE when downed