branchrust_reboot/main/PlayerRigUpdate2cancel

497 Commits over 426 Days - 0.05cph!

11 Months Ago
female pants/hoodie v4 rig
11 Months Ago
Sash v4 rig
11 Months Ago
Tactical Gloves v4 rig
11 Months Ago
rustplayer avatar update (added spine 4 as upper chest)
12 Months Ago
Copied spine avatar settings from main
12 Months Ago
V4 roadsign kilt
12 Months Ago
V4 rig roadsign jacket
12 Months Ago
V4 rig large backpack
12 Months Ago
V4 rig metal chestplate
12 Months Ago
V4 rig metal facemask
12 Months Ago
Added clothing items to player update loadout
12 Months Ago
V4 rig hazmatsuit
12 Months Ago
added new player loadout
12 Months Ago
Pants/Hoodie/Boots for v4 rig
12 Months Ago
weapon updates - Ported over ak and sar 3p anims, exported on v4 rig - prefab setup work - holster updates - removed offsets in entities - created world weapon masks and removed root bone from meta - holdtype setup - re-parent entity to prop bone
12 Months Ago
merge from main
12 Months Ago
Updating more player seeds to v4 rig
12 Months Ago
merge from main
1 Year Ago
lr 300 - v4 exports, anim naming updates, override controller set to use udpated anims
1 Year Ago
More player seed work
1 Year Ago
Updating and hooking up more player seeds
1 Year Ago
Female models use V4 rig Female body prefabs converted to prefab variants of the fbx Added female skin set back into the skin collection
1 Year Ago
Texture updates Adding another female head seed
1 Year Ago
Cleanup
1 Year Ago
- added test holdtype folders (1h/2h melee, bow, lr300) - added v4 rustplayer mask - setup hatchet 3p anims (updated melee overide controller) - updated hatchet.entity (removed offsets and set to attach to r_prop) - setup 2h 3p anims (updated sword overide controller) - updated longsword.entity (removed offsets and set to attach to r_prop) - updated lr300.entity (removed offsets and set to attach to r_prop) - added v4 player update loadout
1 Year Ago
set up v4 unarmed anims in player animator
1 Year Ago
Rest of v4 unarmed anim set exports
1 Year Ago
v4 crouch anim exports
1 Year Ago
updated avatar settings on a few test anims
1 Year Ago
Tpose for fingers in avatar
1 Year Ago
Correct meta rotations in the avatar (maybe)
1 Year Ago
renamed idle breathe to match source exported jog E and idle on v4 rig added anims to player animator
1 Year Ago
Avatar fixes to prevent submerged animations
1 Year Ago
test files
1 Year Ago
added spine 3 to humanoid mapping in rustplayeravatar
1 Year Ago
renaming of unarmed anims to match maya source and new convention
1 Year Ago
Updated rig to V4 with updated names
1 Year Ago
unarmed anim folder and anims (taken from v3 and will be updated with v4 exports but contain valuable clip meta)
1 Year Ago
Eye spec changes
1 Year Ago
Added playground.player
1 Year Ago
merge from main
1 Year Ago
Merge from 4 spine bones
1 Year Ago
Female skinset setup
1 Year Ago
player preview fixes
1 Year Ago
Use spine3 twice in spinebone list (temp solution for spineIK errors)
1 Year Ago
player_model prefab work
1 Year Ago
Initial setup